Enable job alerts via email!

Outsourcing Prop Artist | North America | Canada | Europe | Fully Remote

Escape Velocity Entertainment

United States

Remote

USD 60,000 - 80,000

Full time

30+ days ago

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

An established industry player is seeking a passionate Outsourcing Props Artist to join their fully remote team. In this role, you will collaborate closely with internal and external teams to create stunning 3D Props Assets for game cosmetics. You'll be responsible for managing asset delivery, ensuring quality, and providing valuable feedback to maintain high standards. This exciting opportunity offers a chance to work on innovative projects while enjoying a flexible work environment that values your contributions and promotes a culture of play. If you're ready to make an impact in the gaming world, this role is perfect for you!

Qualifications

  • Proficiency in 3D asset creation and industry-standard software is essential.
  • Strong organizational skills and attention to detail required.

Responsibilities

  • Collaborate on 3D Props Assets creation for game cosmetics.
  • Manage delivery of assets from external vendors and provide feedback.

Skills

3D Asset Creation
Organizational Skills
Problem-Solving
Communication Skills
Attention to Detail

Tools

Unreal Engine
Substance Painter
Maya
Zbrush
Autodesk Flow Production
Confluence

Job description

Outsourcing Prop Artist | North America | Canada | Europe | Fully Remote

What we are looking for:
We are seeking an Outsourcing Props Artist to collaborate closely with both internal and external teams on 3D Props Assets creation for Cosmetics of the game. In this role, you will work with the producer on scheduling, coordinate with the internal development team to meet project needs, and manage the delivery of assets from external vendors. The candidate will serve as the primary point of contact for external partners for a given area and must be extremely nimble, with strong organizational skills and flexibility to adapt to varying time schedules, evolving project needs, and non-traditional hours across different time zones. While the role includes managerial responsibilities, it is also hands-on, involving the intake and assessment of assets to ensure they meet the required standards. Additionally, you will provide valuable feedback on art assets from the outsource to maintain quality and consistency throughout the project.

What we will do together:

  • Drive, feedback, and implement high-quality Cosmetics 3D Props Assets.
  • Communicate and partner between Concept Art, Environment Team, Character Team, Rigging, Animation departments, and VFX to develop props assets that follow quality, stylistic standards, performance, and game requirements.
  • Communicate, support, and provide feedback on work from external vendors.
  • Train and unblock outsourcing partners, provide best practices/samples, and support production schedules.
  • Generate answers quickly to resolve ambiguity and champion best sustainable practices.
  • Adapt to the concept and style of the project.
  • Create beautiful and functional 3D Props Art from concept art and reference materials.
  • Operate confidently in engine, implementing content and making sure everything runs smoothly.

What you will bring:

  • Proficiency in industry-standard software such as Unreal, Substance Painter, Maya, and Zbrush is required.
  • Released game experience required.
  • Experience with the creation of a wide variety of 3D Assets.
  • Experience with Autodesk Flow Production for Tracking and Confluence is a strong plus.
  • Experience with rigging/VFX or animation would be a plus.
  • Experience in concept art and visual design would be a plus.
  • Attention to detail and clear organizational skills. A mind for problem-solving large-scale asset management, pipeline inefficiencies, and comprehensive processes on a technical level.
  • Excellent communication and collaboration skills, natural curiosity for the bigger picture, and the ability to work well in a team environment.

Benefits:

Interested... a bit about Escape Velocity:
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits and what we believe is a fantastic project. We value the time, energy, and talent of our players and our colleagues. We want every hour spent developing and playing our games to be an incredibly rewarding and worthwhile use of your time. To that end, we are fully remote and support team members nearly anywhere in the world. We prioritize honesty, even when that means sharing bad news. We strive to give everyone autonomy so they can determine how best to work and play, and we care more about what you bring to the game and studio than how many hours you're clocking. We believe in constant improvement across all areas - from the game itself to our production design - and are constantly re-evaluating how we spend our time to ensure that we're not wasting yours and we're all always working on the most important things. Finally (and perhaps most importantly), we're dedicated to building a culture of play, which not only makes us better game makers but also strengthens the bonds between us all.

How to apply:
Click apply and complete an application along with a Resume/CV. If we would like to move forward with your application, a member of the Recruiting Team will reach out to you and guide you through our process.

Escape Velocity is proud to be an equal opportunity employer, committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities. Applications will be considered regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Seniority level
  • Entry level
Employment type
  • Full-time
Job function
  • Art/Creative
  • Industries
  • IT Services and IT Consulting
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.