Opal Electronics — Product Engineer

davidjoseph-co

San Francisco (CA)

On-site

USD 180,000 - 230,000

Full time

10 days ago

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Benefits offered by this job

Medical/dental/vision fully covered
Free lunch (and dinner if working late

Job summary

Opal Electronics in San Francisco is seeking a zero-to-one, full-stack Product Engineer to build AI-native consumer devices on a four-person software team. The role emphasizes high autonomy and owning meaningful surfaces of the product from prototype to launch. You will collaborate tightly with hardware and software teams in a fast-moving, on-site environment, with competitive compensation and visa sponsorship options available.

Qualifications

  • Full-stack / product engineer role with ownership of features.

Responsibilities

  • Full-stack, product-focused engineering across the stack on AI-native consumer devices
  • Zero-to-one product building with high autonomy on a very small team
  • Owning meaningful surfaces of the product with minimal hierarchy or hand-holding
  • Working closely with a tight software and hardware team, moving quickly from prototype to launch
  • Over time, owning within a pod as the team scales to parallel products

Skills

Full-stack / product engineer

Job description

Opal Electronics — Product Engineer

Type: Full-time | On-site | San Francisco, CACompensation: $180,000 – $230,000 + competitive equityHiring count: 2Visa sponsorship: Yes — H-1B, OPT; relocation supportedReports to: Head of Software (name/LinkedIn not provided on the role page)

About Opal Electronics

Opal Electronics is a Series B, OpenAI-backed consumer electronics company building AI-native consumer devices. It began as a webcam company and has evolved into an R&D-driven hardware shop with the runway and creative control to explore what is genuinely possible in AI hardware — each device potentially different from the last. The company is deliberately independent, small, and hands-on, with full creative control.

Founded: 2021 | Team size: ~22 (Series B 11-50) | Total funding: Not disclosedIndustry: Consumer Tech / AI hardwareWebsite: op.alOffice: San Francisco, CA

Why Candidates Should Join
  • OpenAI-backed, R&D-first hardware: Runway and creative control to explore AI-native devices rather than iterate on a single product line.
  • True zero-to-one ownership: Four-person software team; meaningful surfaces of the product owned with minimal hierarchy or hand-holding.
  • Balanced intensity + strong benefits: Startup-fast but explicitly not 996 — client described the pace as balanced. Medical/dental/vision 100% covered, free lunch (and dinner if working late).
Intake Call Summary
  • ~22 people in SF; software team of four, hardware team of five to six; a real prototyping lab.
  • Pre-revenue; focused on shipping its first product and building out its core team this year.
  • Zero-to-one engineering role. Team currently works together on the priority product; plan is to move to pods (groups owning different products on different timelines) after first launch.
  • Genuinely R&D: curiosity and going deep on new problems weighted as heavily as raw technical filters.
  • Heavy emphasis on culture, curiosity, and team fit over rigid technical requirements.
  • Pace is startup-fast but explicitly not 996; described as balanced.
  • Fully on-site in SF, in part because the team demos physical products and prototypes in person.

No intake transcript was on the role page; this summary is drawn from the About the Role / About the Company content. An intake video is available on Contrario if you want deeper notes pulled.

The Role

A zero-to-one, full-stack product engineering role on a four-person software team inside a small, flat, fast-moving AI hardware company.

What You'll Be Doing
  • Full-stack, product-focused engineering across the stack on AI-native consumer devices
  • Zero-to-one product building with high autonomy on a very small team
  • Owning meaningful surfaces of the product with minimal hierarchy or hand-holding
  • Working closely with a tight software and hardware team, moving quickly from prototype to launch
  • Over time, owning within a pod as the team scales to parallel products

Tech stack: Not specified (full-stack; product-focused)

Requirements
  • Full-stack / product engineer
  • 2-5 YOE (flexible)
  • Startup / small-team background
  • High autonomy + ownership
  • Curiosity, R&D mindset
  • SF, 5 days on-site
Green Flags
  • Startup or small-team experience, including a small team within a larger company
  • High autonomy, self-management, and a strong ownership mentality
  • Personal projects outside of work
  • Clear curiosity and eagerness to learn in an R&D environment
Red Flags
  • Coming from a large company with a highly structured workflow that does not translate to a small, ambiguous startup
  • Big-company backgrounds without evidence they can operate in a lean, zero-to-one environment
Role Details
  • Salary — $180,000 – $230,000
  • Equity — Competitive equity
  • On-site policy — 5 days/week on-site in SF
  • Visa sponsorship — H-1B, OPT; relocation supported
  • Employment type — Full-time
  • Location — San Francisco, CA
Screening Questions

No explicit screening questions were published on the Contrario role page. An intake video is available on Contrario — I can turn its key questions into a screening list if you want.

Interview Process

Stage 1 — Pending Approval — Candidates awaiting initial approval.Stage 2 — Screening (HM) — High-level background and culture fit.Stage 3 — Chat with the Head of Software.Stage 4 — Chat with a Co-founder — High-level, culture and background.Stage 5 — On-site Technical Interview — Approximately 1.5 hours.Stage 6 — In-person Product Demo.Stage 7 — Final On-site — Co-founder (behavioral / culture fit) plus another engineer (technical-leaning discussion), back to back, on-site.Stage 8 — Offer Extended.Stage 9 — Candidate Hired — Candidate accepts and starts.

Ideal Companies & Backgrounds

Not provided on the role page.

Ideal Candidate Profiles

Not provided on the role page.

Rejected Candidate Feedback

None yet.

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