On-Site Toy 3D Sculptor (ZBrush)

Funko, Inc.

Burbank (CA)

Presencial

USD 43 000 - 54 000

Tempo integral

14 dias+

Uma candidatura completa num minuto

Currículo e carta de apresentação personalizados, prontos a enviar.

Ultrapassa os filtros ATS

Vantagens oferecidas por esta oferta de emprego

Competitive benefits package
401(K) plan with matching
Creative work environment

Resumo da oferta

Funko, Inc. is seeking a Digital Sculptor to create high-quality 3D assets for multiple toy lines using ZBrush. You will report to the Art Director and collaborate with Designers, Sculptors, Packaging Artists and Project Managers to meet Production goals.

The role requires 2+ years of toy sculpting, a strong portfolio, and proficiency in ZBrush and Adobe Creative Suite. This on-site position is based in Burbank, CA or San Diego, CA with competitive compensation and benefits.

Qualificações

  • Portfolio demonstrating applicable skills is required.
  • Two+ years of digital sculpture experience in toys.
  • Proficiency in ZBrush and hard surface sculpting.
  • Ability to work in fast-paced environment and collaborate.

Responsabilidades

  • Create 3D assets for multiple lines in different styles and rulesets.
  • Create turn sheets and pad print art vectors if needed.
  • Support quality control throughout production to ensure an accurate, consistent, and high-quality final product.
  • Assist in new development asks.
  • A passionate self-driven sculptor with a strong focus for taking ownership of work assigned; delivering sculpts where everything was considered and triple checked without being prompted.
  • Strong communication and collaboration skills, with the ability to work across multiple teams and locations.

Conhecimentos

ZBrush
Toy sculpting
Adobe Illustrator
Adobe Photoshop
Portfolio required

Formação académica

Digital Art education or equivalent relevant experience

Ferramentas

ZBrush
Adobe Illustrator
Adobe Photoshop
3D printing

Descrição da oferta de emprego

Funko, Inc. is seeking a Digital Sculptor to create high-quality 3D assets for multiple toy lines using ZBrush. You will report to the Art Director and collaborate with Designers, Sculptors, Packaging Artists and Project Managers to meet Production goals.

The role requires 2+ years of toy sculpting, a strong portfolio, and proficiency in ZBrush and Adobe Creative Suite. This on-site position is based in Burbank, CA or San Diego, CA with competitive compensation and benefits.

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