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An established industry player is seeking a talented Narrative Animator to join their award-winning team. This role involves collaborating with creative professionals to bring characters and stories to life through captivating animations. If you have a passion for storytelling and a strong foundation in animation principles, this is a fantastic opportunity to contribute to genre-defining games. Embrace the chance to work on innovative projects and enhance your skills in a dynamic environment that values creativity and technical expertise.
Join to apply for the Narrative Animator (Contract) role at Santa Monica Studio
Why PlayStation?
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Recognized globally, we produce a wide range of entertainment products including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, and acclaimed titles from PlayStation Studios.
We strive to create an inclusive environment that empowers employees and embraces diversity. We welcome passionate individuals interested in innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand is part of Sony Interactive Entertainment, a subsidiary of Sony Group Corporation.
Join our award-winning team that created God of War
Santa Monica Studio is seeking a Contract Narrative Animator for an upcoming new title. If you love collaborating with talented developers to build genre-defining games, join us on this exciting journey!
The Contract Narrative Animator contributes to the project vision by bringing characters, creatures, and story to life through animation. They should have experience in prototyping, developing, and implementing narrative animations, balancing aesthetic goals with technical constraints, and have a proven track record from concept to ship.
The role involves working closely with the Animation Director, Animation Leads, Technical Artists, and Narrative Designers to deliver visually compelling animation work aligned with the creative vision of a large-scale project.
The ideal candidate has held a junior or mid-level role on at least one published title, is comfortable with keyframe and motion-capture animation pipelines, proficient in Maya and MotionBuilder, and experienced with multiple game engines and animation systems. Passion for animation, strong storytelling skills, and the ability to blend creativity with technical expertise are essential.
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