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Electronic Arts seeks a Principal ML Engineer, Training Pipelines, to own and shape the data paths that feed large-scale multimodal model training across diverse game data. You will build robust input pipelines, schemas, and deterministic loaders while leading a team and collaborating with researchers to translate evolving requirements into scalable infrastructure.
You will design and optimize batch composition, data quality, and reproducibility, while benchmarking throughput, latency, and
Electronic Arts seeks a Principal ML Engineer, Training Pipelines, to own and shape the data paths that feed large-scale multimodal model training across diverse game data. You will build robust input pipelines, schemas, and deterministic loaders while leading a team and collaborating with researchers to translate evolving requirements into scalable infrastructure.
You will design and optimize batch composition, data quality, and reproducibility, while benchmarking throughput, latency, and