Architect, Multimodal ML Training Pipelines

Electronic Arts (EA)

Redwood City (CA)

On-site

USD 227,000 - 345,000

Full time

20 hours ago
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Job summary

Electronic Arts (EA) seeks a Principal ML Engineer, Training Pipelines, to own and optimize multimodal data pipelines used for large-scale model training. You will define architectures, ensure reproducibility, and improve throughput across storage, decoding, sampling, and batching, partnering with researchers and central compute teams.

The role emphasizes hands-on delivery and technical leadership, with growth into people management as the team scales, based in California.

Job description

Electronic Arts (EA) seeks a Principal ML Engineer, Training Pipelines, to own and optimize multimodal data pipelines used for large-scale model training. You will define architectures, ensure reproducibility, and improve throughput across storage, decoding, sampling, and batching, partnering with researchers and central compute teams.

The role emphasizes hands-on delivery and technical leadership, with growth into people management as the team scales, based in California.

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