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BioRender, the world’s leading visual science communication platform, is building a new function of medical illustrators and animators. You will contribute critical visual storytelling and set quality standards across product, marketing, and education.
This is a leadership-leaning, cross-disciplinary role shaping how scientists see and understand complex visuals. In this remote-first team, you’ll work on motion graphics, educational content, and visual systems, with collaboration across product
BioRender is the world's leading visual science communication platform, used by over a million scientists to create figures, presentations, and visual content that moves research forward. We exist because how science is communicated visually matters — it shapes understanding, drives discovery, and determines whether research reaches the people who need it. Every product decision we make is grounded in that belief.
BioRender is the world's leading visual science communication platform, used by over a million scientists to create figures, presentations, and visual content that moves research forward. We exist because how science is communicated visually matters — it shapes understanding, drives discovery, and determines whether research reaches the people who need it. Every product decision we make is grounded in that belief.
We're building a dedicated team of formally trained medical illustrators and animators — a new function at BioRender that will serve as the company's subject matter experts on scientific visual communication. This team will have direct impact across product, marketing, sales, and education, and will own the quality standard for how science is represented across everything we build.
This is not a production role. You'll be expected to think critically about how science is represented visually, contribute perspective on product and design decisions, and set the bar for what scientists see when they use BioRender.
BioRender was founded by a medical illustrator because scientific visual communication deserves better tools. This team is an extension of that conviction. You'll be joining at a foundational moment — this function is new, and you'll have real influence over how it takes shape.
In the first several months, you'll work across multiple areas — animation, demos, education, visual systems — before the team evolves based on individual strengths and company needs. There is significant room to grow into specialized or leadership roles as the team matures.
If you care about the impact that clear, accurate, and beautiful scientific visuals can have on research and education, this is the role.