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Jobtailor is seeking a skilled Environment/Prop Artist to craft high-quality PBR materials and props for Unreal Engine 5, collaborating across art and tech teams to drive the project's visual storytelling.
You will build Substance Designer graphs, create game-ready assets from high-poly to in-game, and iterate rapidly while maintaining polish and performance. Bellevue-based with a focus on immersive environments.
Demonstrates expertise in creating high-quality PBR materials and environment assets using Unreal Engine 5, with a strong focus on collaboration across artistic and technical teams to enhance visual storytelling and gameplay experience.