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Marathon Activities Technical Designer (Mid to Senior)

Bungie

Bellevue (WA)

Remote

USD 93,000 - 153,000

Full time

Today
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Job summary

Bungie seeks a Mid to Senior Technical Designer to enhance competitive encounters in the PvPvE genre. The designer will be pivotal in developing engaging gameplay mechanics and collaborating with various teams to ensure a seamless player experience. Benefits include competitive salaries, bonuses, comprehensive healthcare, and flexible work arrangements, reflecting Bungie's commitment to diversity and inclusion.

Benefits

Comprehensive healthcare
401(k) matching
Flexible time off
Paid parental leave

Qualifications

  • Experienced as a level or systems designer for a large-scale live-service game.
  • Leadership experience preferred for senior candidates.
  • Familiarity with 3D creation tools is a plus.

Responsibilities

  • Design, document, build, and maintain encounters and activities.
  • Implement gameplay mechanics and structures for competitive play.
  • Collaborate across multiple disciplines to find technical solutions.

Skills

Design Instincts
Strong Communication
Collaboration Skills
Problem-solving
Programming Knowledge (C/C++/C#/Java/Python)

Job description

Marathon Activities Technical Designer (Mid to Senior)
Marathon Activities Technical Designer (Mid to Senior)

3 days ago Be among the first 25 applicants

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Bungie is seeking a highly technical, creative, and team-oriented Mid to Senior Technical Designer to join Marathon’s Activities Team. The team’s mission is to create exciting, competitive encounters while maintaining experiential consistency in the PvPvE genre, as well as create the systems and tools that enable sustainable development. Responsibilities include designing, documenting, building, and maintaining encounters and activities for competitive and cooperative play; designing and implementing gameplay mechanics, systems, and content such as AI spawning, difficulty systems, and frameworks; building and maintaining activity and systems content; solving complex problems at the boundaries between world and systems design; negotiating technical solutions and compromises between multiple teams and priorities; being the primary contact for implementation of complex content requiring heavy design/engineer interactions; understanding limitations and finding creative solutions to align disciplines; revising design specs to meet engine limitations while maintaining experience goals; and partnering with multiple disciplines such as Art, Audio, Engineering, Narrative, Tech Design, Test, and VFX. Required skills include experience as a level, scripting, or systems designer for a large-scale live-service game; strong design instincts; ability to define and maintain production pipeline and workflow; strong communication and collaboration skills; programming knowledge in one of C/C++/C#/Java/Python; and for senior candidates, leadership experience and ability to own large-scale systems. Nice-to-have skills include experience in non-design development roles, familiarity with 3D creation tools, experience managing teams, and experience working on games as a service. The role offers competitive salaries with two pay ranges for Bellevue location ($93,000 - $124,000 and $125,000 - $153,000 USD), discretionary bonuses, comprehensive healthcare, 401(k) matching, flexible time off, paid parental leave, and other benefits. The position supports a digital first approach allowing remote work in Bungie-approved locations with some requirements for residency in approved states within 45 days of start date. Bungie is committed to diversity, equity, and inclusion and encourages applicants from underrepresented groups to apply even if they do not meet every qualification listed.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Design, Art/Creative, and Information Technology
  • Industries
    Entertainment Providers

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