MacOS Cyber Security Engineer, Endpoint Security (C++/Swift)

Inabia Software & Consulting Inc.

United States

Remote

USD 90,000 - 96,000

Full time

3 days ago
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Job summary

Inabia Software & Consulting Inc. seeks a Senior macOS Cyber Security Engineer to work on the CrowdStrike Falcon sensor. The role runs remotely with PST working hours, and pays $65–$70 per hour on a W-2 contract basis.

Responsibilities include developing in C++/Swift, bridging Objective-C++ when needed, and optimizing performance for macOS, Intel and Apple Silicon platforms, with strong emphasis on memory and CPU efficiency.

Qualifications

  • Proficiency in modern C++ (C++17/20) and Swift 6 with async/await, actors and concurrency checks.
  • Experience bridging Swift and C/C++ via Objective-C++.
  • MacOS systems programming including Foundation/CoreFoundation, GCD/pthreads, Mach IPC, launchd, XPC.

Responsibilities

  • Develop the macOS sensor for CrowdStrike Falcon on-device security agent.
  • Ensure high concurrency, reliability, and optimized memory/CPU usage for the sensor.

Skills

C++17/20
Swift 6
Objective-C++
macOS systems programming
Concurrency and performance

Tools

Xcode
Instruments
LLDB
os_log

Job description

Hello,

Role: Senior macOS Cyber Security Engineer, Endpoint Security (C++/Swift)

Location: Remote (PST working hours)

Client: Accenture/Amazon

Work Authorization: U.S. Citizen (USC) or Green Card (GC) holders only

Requirement Type: Contractual

Experience: 6-10 years, we can evaluate more senior as well but need to build a pyramid.

W-2 Rate: $65 - $70/hr.

Job Description:
About the work

You'll work on the macOS sensor for CrowdStrike Falcon, an on-device security agent. It monitors file, process, network and identity activity, blocks malicious behavior, and streams telemetry to the cloud. The sensor runs entirely in user space as a System Extension. Much of the code is shared with Windows and Linux. The work requires high concurrency, high reliability, careful attention to memory & CPU usage and performance.

Required
  • Languages: modern C++ (C++17/20) and Swift 6 (async/await, actors, strict concurrency checking). Also Objective-C++ to bridge Swift, C++ and C APIs.
  • macOS systems programming: Foundation and CoreFoundation, GCD and pthreads, POSIX/BSD APIs, Mach IPC, launchd daemons and agents, and XPC (C API and NSXPCConnection).
  • Performance, debugging and test:
  • o Profiling CPU and memory with Instruments and os_signpost.
  • o Debugging with LLDB, crash logs and os_log.
  • o XCTest, sanitizers, fuzzing, and xcodebuild-based CI.
  • o Apple Silicon and Intel.
  • Experience with codebases shared across Mac, Windows and Linux.
Core skills (one or more of the areas listed below)
  • Process model and IPC: launchd daemons and agents, and XPC (C API and NSXPCConnection).
  • Endpoint Security and System Extensions:Endpoint Security clients handling both blocking (AUTH) events and notification events, user/MDM approval, upgrades.
  • Network Extension: content filters, both flow-level (NEFilterDataProvider) and packet-level (NEFilterPacketProvider), and Network.framework.
  • Security and crypto:Verifying code signatures (SecCode / SecStaticCode) and validating certificates (SecTrust),Keychain, Entitlements, hardened runtime, and macOS privacy permissions.
  • Devices and storage: IOKit (hardware and device enumeration) and DiskArbitration (disk and volume events).
  • Packaging and deployment:installers, notarization, and MDM configuration profiles deployed through Jamf, Intune or similar tools.
  • Performance, debugging and test:Profiling CPU and memory with Instruments and os_signpost,Debugging with LLDB, crash logs and os_log,XCTest, sanitizers, fuzzing, and xcodebuild-based CI.
Nice to have
  • UI: SwiftUI and AppKit apps and app extensions.
  • Testing against macOS and Xcode betas before public release.
  • Experience shipping EDR/AV, network security or device-management products.
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