macOS Endpoint Security Engineer

Inabia Software & Consulting Inc.

United States

Remote

USD 90,000 - 96,000

Full time

6 days ago
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Job summary

Inabia Software & Consulting Inc. seeks a Senior macOS Cyber Security Engineer to work remotely on the CrowdStrike Falcon sensor. The role focuses on an on-device security agent that monitors files, processes, networks, and identity activity, with telemetry streaming to the cloud.

High concurrency and careful performance considerations are essential. The position requires fluency in modern C++ and Swift 6, Objective-C++ bridging, and deep macOS programming knowledge.

Qualifications

  • Must have strong experience with modern C++ (C++17/20) and Swift 6, including async/await and actors.
  • Expertise in macOS systems programming: Foundation/CoreFoundation, GCD, pthreads, Mach IPC, launchd, XPC.
  • Proficient in performance, debugging, profiling with Instruments, os_signpost and LLDB.

Responsibilities

  • Develop and maintain the macOS sensor for CrowdStrike Falcon, an on-device security agent.
  • Ensure high concurrency, reliability, and efficient memory/CPU usage while streaming telemetry.

Skills

C++
Swift
Objective-C++
macOS systems programming
XPC
GCD/pthreads
Memory profiling
CI (xcodebuild)

Tools

Instruments
LLDB
xcodebuild
Jamf/Intune

Job description

Role: Senior macOS Cyber Security Engineer, Endpoint Security (C++/Swift)
Location: Remote (PST working hours)

Client: Accenture/Amazon

Work Authorization: U.S. Citizen (USC) or Green Card (GC) holders only

Requirement Type: Contractual

Experience: 6-10 years, we can evaluate more senior as well but need to build a pyramid.

W-2 Rate: $65 - $70/hr.

Job Description:
About the work

You’ll work on the macOS sensor for CrowdStrike Falcon, an on-device security agent. It monitors file, process, network and identity activity, blocks malicious behavior, and streams telemetry to the cloud. The sensor runs entirely in user space as a System Extension. Much of the code is shared with Windows and Linux. The work requires high concurrency, high reliability, careful attention to memory & CPU usage and performance.

Required
  • Languages: modern C++ (C++17/20) and Swift 6 (async/await, actors, strict concurrency checking). Also Objective-C++ to bridge Swift, C++ and C APIs.
  • macOS systems programming: Foundation and CoreFoundation, GCD and pthreads, POSIX/BSD APIs, Mach IPC, launchd daemons and agents, and XPC (C API and NSXPCConnection).
  • Performance, debugging and test:
  • Profiling CPU and memory with Instruments and os_signpost.
  • Debugging with LLDB, crash logs and os_log.
  • XCTest, sanitizers, fuzzing, and xcodebuild-based CI.
  • Apple Silicon and Intel.
  • Experience with codebases shared across Mac, Windows and Linux.
Core skills
  • Process model and IPC: launchd daemons and agents, and XPC (C API and NSXPCConnection).
  • Endpoint Security and System Extensions:Endpoint Security clients handling both blocking (AUTH) events and notification events, user/MDM approval, upgrades.
  • Network Extension: content filters, both flow-level (NEFilterDataProvider) and packet-level (NEFilterPacketProvider), and Network.framework.
  • Security and crypto:Verifying code signatures (SecCode / SecStaticCode) and validating certificates (SecTrust),Keychain, Entitlements, hardened runtime, and macOS privacy permissions.
  • Devices and storage: IOKit (hardware and device enumeration) and DiskArbitration (disk and volume events).
  • Packaging and deployment:installers, notarization, and MDM configuration profiles deployed through Jamf, Intune or similar tools.
  • Performance, debugging and test:Profiling CPU and memory with Instruments and os_signpost,Debugging with LLDB, crash logs and os_log,XCTest, sanitizers, fuzzing, and xcodebuild-based CI.
Nice to have
  • UI: SwiftUI and AppKit apps and app extensions.
  • Testing against macOS and Xcode betas before public release.
  • Experience shipping EDR/AV, network security or device-management products.
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