Lecturer, 3D Animation and Visual Effects

Indiana University

Indianapolis (IN)

On-site

USD 55,000 - 85,000

Full time

2 days ago
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Job summary

Indiana University Luddy School of Informatics, Computing and Engineering at IU Indianapolis invites applicants for a Lecturer appointment in 3D Animation and Visual Effects. The role involves teaching courses in the Media Arts and Science program, developing curricula for in-person, computer lab, and online settings.

The appointment begins August 1, 2027, with 80% teaching and 20% service duties. Applicants should have a master’s degree and at least two years of industry experience in animation

Qualifications

  • Master’s degree in 3D design, CG filmmaking, VFX, or real-time pipelines.
  • At least two years of industry experience in animation and related fields.
  • Ability to teach and adapt to evolving 3D/VFX/AI pipelines.

Responsibilities

  • Teach a four-course load per semester in the Media Arts and Science program.
  • Develop and update courses for in-person, lab, and online instruction.
  • Contribute to recruitment, marketing, and advising activities for the program.
  • Engage in scholarly activity that enhances teaching and learning; participate in committees.
  • Stay current in animation, VFX, real-time and AI-integrated professions through professional organizations and collaboration.

Skills

Teaching experience
2+ years industry
3D animation
Visual effects
Real-time pipelines

Education

Master's degree

Job description

Lecturer, 3D Animation and Visual Effects

The Annual Security and Fire Safety Report, containing policy statements, crime and fire statistics for all Indiana University campuses, is available online . You may also request a physical copy by emailing IU Public Safety at iups@iu.edu

Title Lecturer, 3D Animation and Visual Effects
Appointment Status
Department

Department IU Indianapolis Department of Human-Centered Computing – Luddy School

Location

Location Indianapolis

Position Summary

The Department of Human-Centered Computing, Indiana University Luddy School of Informatics, Computing and Engineering at IU Indianapolis, invites applicants for a Lecturer appointment in the area of 3D Animation and Visual Effects. Exceptional instructors are being sought to join our fast-growing department.

The responsibilities of the position include teaching assigned courses in the Media Arts and Science program, developing courses for the traditional classroom setting, computer labs and for online education; help setting program and specialization goals, developing and continually updating the curriculum and training activities; contributing to the recruitment and marketing of the program; interviewing, evaluating and advising students; engaging in scholarly activity that enhances teaching and learning; serving as a member of the Luddy School in Indianapolis, departmental and programs committees; maintaining current knowledge and skillset in the animation, vfx, real-time, and this quickly evolving AI integrated profession through active participation in professional organizations, collaboration, practice and research; and serving on professional committees. The appointment will begin August 1, 2027, at the IU Indianapolis campus.

This position entails a standard teaching load of four courses per semester, with a distribution of effort consisting of 80% teaching and 20% service responsibilities. Also, this is an in-person faculty appointment requiring full-time on-campus presence. Salary is competitive based on experience and qualifications.

About the Luddy School of Informatics, Computing and Engineering, IU Indianapolis – For additional information about the Luddy School of Informatics, Computing and Engineering, IU Indy, including degrees, course descriptions, plans of study and faculty research, please see https://luddy.indianapolis.iu.edu/index.html .

Basic Qualifications

Requirements for this appointment include a master’s degree, preferably in a field related to directly to 3D design, computer generated filmmaking, visual effects and or real-time game pipelines. The ideal candidate will possess at least two years of industry experience in animation and adjacent industries, as well as comprehensive and extensive knowledge and experience in using the latest technologies integrating 3D into film, games, and XR pipelines, including generative and agentic pipeline exploration. Demonstrated ability to teach and learn new trends to keep our students competitive and comfortable becoming lifelong innovators.

Department Contact for Questions
Additional Qualifications
Salary and Rank
Special Instructions
For Best Consideration Date

01/03/2027

Expected Start Date

08/01/2027

Posting Number
Supplemental Questions

Required fields are indicated with an asterisk (*).

  • * Have you previously been employed with IU?
    • Yes
    • No
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