Lead VFX Artist

Turtle Rock Studios

Irvine (CA)

Hybrid

USD 135,000 - 165,000

Full time

14 days+

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Benefits offered by this job

100% Medical, Dental, Vision Coverage
Retirement Savings Plan Matching
Generous Time Off Policy
Fully Stocked Kitchen + Sponsored Food Trucks

Job summary

Turtle Rock Studios is seeking a Lead VFX Artist to join our dynamic team. The successful candidate will lead the VFX team, ensuring consistency across the department while enhancing the player experience by creating impactful visual effects.

Ideal candidates will have over 7 years of experience in effect creation, strong communication skills, and a leadership mindset. Our studio supports flexible work arrangements including hybrid and remote options, making it an excellent opportunity for someone looking to balance work and life.

Qualifications

  • 7+ years game experience creating effects in game development with one or more shipped titles.
  • Strong portfolio demonstrating expertise in creating real-time effects.
  • Ability to collaborate and thrive in a team-oriented environment.

Responsibilities

  • Lead the VFX team, providing direction and feedback to team members.
  • Collaborate with Art Directors to ensure artistic unity across the game.
  • Create real-time visual effects to enhance environments and characters.

Skills

Creating effects in game development
Strong communication skills
Problem-solving
Leadership

Tools

Photoshop
Maya
3ds Max
Blender
UE5

Job description

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next hit title.

We are looking for a Lead VFX Artist to be a part of our VFX team. The Lead VFX Artist will maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them. The right candidate will look for opportunities to enhance the player experience, embrace and provide constructive feedback while guiding the creative process; driving VFX process for game effects. This position will report to the Creative Director.

Responsibilities
  • Lead the VFX team: maintain consistency across the department providing direction and feedback, ensuring all team members understand their role in the department and know what is expected of them
  • Lead team meetings and relay important studio information when required
  • Work closely with department manager to provide mentorship and coaching for VFX team members including but not limited to: 1:1s, career development, performance evaluations, and goal setting
  • Guide the creative process; drive the concept process for game effects
  • Bringin-progressand prototype effects to completion
  • Work with the Art Directors and art teams to ensure artistic unity across the game
  • Create real-time visual effects to enhance environments, characters, and combat
  • Work with designers, engineers, and other artists in creating strong moment-to-moment gameplay
  • Collaborate with other team members to ensure that assets fall within set parameters in regards to performance, best practices, and art style
  • Playtest with both the studio and the VFX team to review and iterate VFX
Requirements
  • 7+ years game experience in creating effectsin game development with one or more shipped titles on multiple platforms
  • Strong portfolio demonstrating expertise in creating real-time effects
  • Self-driven, strong communication skills, and a positive attitude
  • Ability to problem-solve and prioritize issues while working with a team
  • Experience with creating compelling, real-time effects using Photoshop, Maya, and/or in-game effects systems
  • Knowledgeable of 3D graphics, particle systems, physics, etc.
  • Experience in UE5
  • Keen production sensibilities, ability to collaborate on timelines and communicate with Production and team members on task duration and prioritization
  • Ability to maintain high quality and consistent progress
  • Strong leadership, mentoring, and teaching skills
  • Strong ability to interpret and adapt to general and flexible direction.Can thrive in a highly collaborative, team-oriented environment
  • Proficient in Maya, 3ds Max, or Blender
Preferences
  • Shipped one or more major titles on current generation/PC platforms as a Senior VFX artist
  • Experience with AAA First Person action titles
  • Previous leadership experience preferred, or senior/principal role in games environments
  • Experience working with shaders and materials
  • Familiarity with asset tracking and issue tracking tools such as Perforce and JIRA
  • Passion for games
Benefits

Some of the benefits and perks our employees get to enjoy, include:

  • 100% Medical, Dental, Vision Coverage for you and your family
  • Retirement Savings Plan Matching
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

The estimated base pay range for this role is: $135,000 - $165,000 USD

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

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