Lead UX Designer for Kids’ Learning Games

Age of Learning

Los Angeles (CA)

Sur place

USD 140 000 - 165 000

Plein temps

14 jours+

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Avantages offerts par ce poste

Health benefits
401(k) match
Paid vacation & holidays

Résumé du poste

Age of Learning is seeking a Lead UX Designer to shape end-to-end design for ABCmouse game experiences. You will improve existing activities, ideate new features, and create live-service content with a focus on young learners.

You will balance metagame systems and economies while partnering with engineers, educators, and artists to ship high-quality features. The ideal candidate has 8+ years in game/UX design, a track record with casual mobile games, and strong Figma skills.

Qualifications

  • 8+ years of experience in game design or UX design with shipped titles or products.
  • Proven experience designing casual mobile games and understanding engagement loops.
  • Proficiency in Figma for UX flows, prototypes, and design specs.
  • Ability to design and tune game economy and metagame systems.
  • Experience with live-service content and data-driven iterations.

Responsabilités

  • Lead end-to-end design of new game features and improvements from concept through launch.
  • Create high-quality UX flows, wireframes, prototypes, and visual specs in Figma for engineering and product partners.
  • Design and balance complex game metagame systems and economy mechanics for young learners.
  • Use product data, user research, and competitive analysis to identify opportunities and validate decisions.
  • Collaborate with producers, engineers, educators, and artists to ship features.

Connaissances

Game design
UX design
Casual mobile games
Data-informed design

Outils

Figma

Description du poste

Age of Learning is seeking a Lead UX Designer to shape end-to-end design for ABCmouse game experiences. You will improve existing activities, ideate new features, and create live-service content with a focus on young learners.

You will balance metagame systems and economies while partnering with engineers, educators, and artists to ship high-quality features. The ideal candidate has 8+ years in game/UX design, a track record with casual mobile games, and strong Figma skills.

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