Lead Technical Artist: Shape Performance‑Driven Worlds

Epic Games

Cary (NC)

On-site

USD 235,000 - 345,000

Full time

3 days ago
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Job summary

Epic Games is seeking a Lead Technical Artist to guide a team of Technical Artists in building visually compelling, performant worlds for a collaboration with Disney. You will translate project goals into practical tools, workflows, and technical solutions, balancing day-to-day execution with mentorship and production problem solving.

This leadership position focuses on implementing standards for modular assets, materials, and content organization while coordinating priorities with Production

Qualifications

  • Experience shipping or supporting a live-service game.
  • Experience leading or mentoring Technical Artists across disciplines.
  • Proficiency in real-time rendering, profiling, and performance budgets.

Responsibilities

  • Profile game content and resolve performance bottlenecks with Art and Engineering.
  • Optimize geometry, materials, shaders, textures, lighting, foliage, and VFX for budgets.
  • Develop and maintain tools for environment creation, including terrain and procedural generation.
  • Lead day-to-day work of a small Technical Art team and coordinate with Production.

Skills

Unreal Engine
Unity
C++
Python
Shader development
Profiling
Team leadership
Artistic Collaboration

Tools

Houdini
Maya
Blender

Job description

Epic Games is seeking a Lead Technical Artist to guide a team of Technical Artists in building visually compelling, performant worlds for a collaboration with Disney. You will translate project goals into practical tools, workflows, and technical solutions, balancing day-to-day execution with mentorship and production problem solving.

This leadership position focuses on implementing standards for modular assets, materials, and content organization while coordinating priorities with Production

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