Lead Mechatronics Engineer (Hands Team Lead)

Rhoda AI

Mountain View (CA)

On-site

USD 180,000 - 240,000

Full time

14 days+

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Job summary

Rhoda AI in Mountain View is seeking a Hand Team lead engineer to own the mechatronic architecture of the hand system and to lead three specialist engineers to ship the system. This senior role requires setting cross-subsystem tradeoffs and guiding design across actuation, structures, and electronics.

You will define the hand's kinematic architecture, drive integration across subsystems, and mentor teammates while advancing wearable and teleoperation hardware towards production, ensuring

Qualifications

  • Hands-on experience designing humanoid or dexterous robotic hands
  • Mechanical design experience with teleoperation exoskeletons or wearable mechanisms
  • Experience designing human-body attachment and ergonomic interfaces for wearable devices
  • Systems-level fluency across hand subsystems, structures, actuation, and electronics

Responsibilities

  • Own the mechatronic architecture of the hand system
  • Define and safeguard the hand's kinematic architecture across the program
  • Lead mechanical design of wearable and teleoperation hardware, including operator ergonomics
  • Set subsystem requirements and drive integration across actuation, structures, and electronics
  • Drive prototyping, test, and design iteration across the hand program
  • Technically mentor the actuator, structures, and electrical engineers on the team

Skills

Dexterous hands
Teleoperation exoskeletons
Wearable interfaces
Systems-level design

Job description

At Rhoda AI, were building the next generation of generalist intelligent robots. We own the full robotics stack from high-performance hardware and robot systems to the infrastructure and state-of-the-art foundation world models that control our robots. Our robots are designed to be generalists capable of operating in complex, real-world environments and handling long-tail edge cases, made possible by our cutting edge research and end-to-end system design. We\'ve raised over $450M and are investing aggressively in model research, infrastructure, hardware development, and manufacturing scale-up to make generalist robotics a reality.

As the Hand Team\'s lead engineer, you will own the mechatronic architecture of the entire hand system. This is the senior technical role on the team: you set the architecture, make the cross-subsystem tradeoffs, and lead three specialist engineers to ship the system.

What You\'ll Do
  • Own the mechatronic architecture of the hand system

  • Define and safeguard the hand\'s kinematic architecture across the program

  • Lead mechanical design of wearable and teleoperation hardware, including operator ergonomics

  • Set subsystem requirements and drive integration across actuation, structures, and electronics

  • Drive prototyping, test, and design iteration across the hand program

  • Technically mentor the actuator, structures, and electrical engineers on the team

What You Bring
  • Hands-on experience designing humanoid or dexterous robotic hands with multi-DoF mechanisms

  • Demonstrated mechanical design experience with teleoperation exoskeletons or comparable wearable mechanisms

  • Experience designing human-body attachment and ergonomic interfaces for wearable devices

  • Systems-level fluency across all hand subsystems structures, actuation, and electronics with the judgment to make cross-domain tradeoffs

Nice to Have
  • Experience taking robotic or consumer hardware from prototype through production

  • Familiarity with haptics, motion capture, or wearable data-capture systems

  • Prior technical leadership or mentorship of a small hardware team

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