Enable job alerts via email!

Lead Gameplay Engineer - Unreal

Big Time

United States

Remote

USD 100,000 - 140,000

Full time

Today
Be an early applicant

Job summary

A game development company is seeking a Gameplay Engineering Lead to lead a remote team on a Multiplayer, Action RPG title. Candidates should have over 5 years in game development, a strong programming background, and experience managing teams. The role offers unlimited PTO and the chance to work with gaming veterans. This is a fully remote position, ideal for passionate gamers.

Benefits

Unlimited PTO
Yearly company offsite
Experience with gaming veterans
Work on a new IP with franchise potential

Qualifications

  • 5+ years of game development experience.
  • Shipped at least one high-quality AAA game for PC or Console.
  • Experience managing gameplay teams.

Responsibilities

  • Head a small remote team working on a Multiplayer, Action RPG title.
  • Architect and implement gameplay systems throughout the project.
  • Collaborate with Designers and Artists.

Skills

Game development experience
C++ knowledge
Problem solving abilities
Experience with gameplay systems
Team management

Tools

Unreal Engine 4
Job description
Overview

A BIT ABOUT US

We’re the creators of Big Time, a breakout multiplayer action RPG, and the builders of Open Loot, a Web3 gaming platform powering hundreds of thousands of players and dozens of studios. Our ecosystem combines seamless onboarding, player-owned economies, and a robust NFT marketplace. Open Loot is fully live, profitable, and scaling fast—with over $300M in revenue and a growing network of partner games, token launches, and digital collectibles. Backed by veterans from Epic, Riot, Blizzard, and EA, we\u2019re building the future of games where players truly own what they play.

THE MISSION

As a world-class Gameplay Engineering Lead, you will head a small, fully remote team and work on an exciting Multiplayer, Action RPG title. Working on Gameplay at Big Time Studios, you will interact closely with Designers, Artists, and guide the engineering team in order to architect and implement gameplay systems throughout the project.

Requirements
  • 5+ years of game development experience
  • Shipped at least one high-quality AAA game for PC or Console
  • Strong programming background and C++ knowledge
  • Strong problem solving abilities
  • Hands-on experience with gameplay systems like AI, Animation, Combat and Missions
  • Experience profiling and optimizing game performance
  • Ability to thrive in a collaborative environment with multiple stakeholders
  • Experience managing gameplay teams
  • Must love games!
Desirable
  • Experience with MMO or Action RPG game development
  • Experience with procedural world and dungeon generation algorithms
  • Experience working on a distributed team spread across several time zones
  • Unreal Engine 4 experience
What we offer
  • Fully remote work, with a yearly company offsite
  • Experience working with gaming veterans of game titles with a gross aggregate revenue well over $10B USD
  • Unlimited PTO
  • Work on a new IP with franchise potential
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.