Lead Gameplay Designer - Shooter Systems & Live Content

Epic Games

United States

On-site

USD 145,000 - 233,000

Full time

14 days+
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Job summary

Epic Games is seeking a Gameplay Designer to craft engaging gameplay across combat, progression, systems, and live content for a LEGO collaboration. You’ll partner with design leadership, art, programming, animation, UX, production, and QA to ship features from concept to release.

The role requires owning gameplay systems, iterating on balance and content, and maintaining a fast-paced, collaborative workflow that emphasizes player-focused design and iterative feedback.

Qualifications

  • 5+ years of experience shipping first or third-person shooter titles as a Gameplay Designer.
  • Strong scripting and technical capabilities. Bonus points if you have experience with Unreal Engine and the Ability System.
  • Experience working on live-service multiplayer environments.
  • Demonstrated talent and a deep understanding of gameplay feel, player motivations or intent, gameplay mechanics, weapon/itemization use, and combat systems contributing to delivering the most emergent player experience.
  • Ability to break down high-level creative direction into actionable gameplay features and production-ready tasks.
  • Ability to work independently, take initiative, and react quickly to changing project needs, drive decisions, and then own the outcome and vision.
  • Commitment to quality, rapid iteration, and delivering exceptional player experiences.

Responsibilities

  • Work in close collaboration with project leads & directors to design, prototype, tune, and ship features and systems that support the engagement, gameplay, and creative vision of the project.
  • Document and create clear, actionable design documents, and iterate on these features, working with a team of developers across multiple disciplines, and oversee their successful implementation from start to finish.
  • Get hands-on creating the scripting, data, and content required by those features, diving into the engine, and leveraging other tools.
  • Be responsible for soliciting and rapidly integrating feedback from across the team on your own initiative, ensuring we’re continually delivering a fun and fresh experience to our players.
  • Help establish and maintain design pipelines, best practices, and cross-discipline communication standards to scope, prioritize deliverables, and hit milestone goals.

Skills

Gameplay design
Scripting
Live-service multiplayer
Design documentation
Independent work

Tools

Unreal Engine
Ability System

Job description

Epic Games is seeking a Gameplay Designer to craft engaging gameplay across combat, progression, systems, and live content for a LEGO collaboration. You’ll partner with design leadership, art, programming, animation, UX, production, and QA to ship features from concept to release.

The role requires owning gameplay systems, iterating on balance and content, and maintaining a fast-paced, collaborative workflow that emphasizes player-focused design and iterative feedback.

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