Lead Audio Engineer

OSI Engineering, Inc.

Palo Alto (CA)

Presencial

USD 150 000 - 230 000

Tempo integral

Há 2 dias
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Resumo da oferta

OSI Engineering, Inc. seeks a Senior Audio Systems Engineer to own the wearable audio system from microphones through wake-word and on-device processing. You will lead DSP development, beamforming, and spatial audio output for a consumer wearable.

You will validate microphone arrays, optimize latency budgets, and collaborate with EE and firmware teams to ensure robust, field-ready performance for the year-end ship commitment.

Qualificações

  • 10+ years of audio engineering experience; shipped consumer product
  • Experience owning a multi-microphone voice system end-to-end
  • Proven track record shipping wake-word or always-on voice activation at consumer scale
  • Experience designing real-time DSP pipelines on constrained MCUs
  • Strong acoustic engineering instincts: microphone selection, port design, housing acoustics
  • Direct experience driving audio component selection and benchmarking with second-source planning

Responsabilidades

  • Own the audio system end-to-end—from microphone arrays to wake-word and open-ear speaker output.
  • Drive part selection and benchmarking across the audio chain—microphones, DSPs, AFEs, Class-D amplifiers, speakers.
  • Specify electrical and acoustic interfaces and partner with EE and FW leads.
  • Drive on-device DSP development with real-time constraints (latency, CPU budgets).
  • Validate spatial mic array for DOA accuracy, speech enhancement in noise, and wind robustness.
  • Define wake-word strategy and own on-device engine performance and UX.

Conhecimentos

Audio system design
Multi-mic arrays
On-device DSP
Wake-word systems
Beamforming
Acoustic engineering
Benchmarking & second-source planning
System integration
Latency budgeting

Ferramentas

MCUs for real-time DSP
Class-D amplifiers

Descrição da oferta de emprego

You will own the wearable audio system end-to-end, from distributed microphone arrays and DSP to wake-word, beamforming, spatial audio, and open-ear speaker output. The first device includes multi-mic capture, on-device processing (AEC, noise suppression, DOA, wake-word), and Class-D–driven speakers. Audio is central to the product experience.

What You’ll Do
  • Own the audio system end-to-end — microphone selection and placement, audio acquisition architecture, DSP pipeline, wake-word, beamforming, AEC, noise suppression, spatial speaker output.
  • Drive part selection and benchmarking across the audio chain — microphones, audio DSPs and AFEs, Class-D amplifiers, speakers — with second-source planning.
  • Specify the electrical and acoustic interfaces audio needs from the rest of the system, and partner with the EE lead on layout and the FW lead on runtime hosting.
  • Drive the on-device DSP that runs in real time alongside the rest of the platform — algorithm design, latency and CPU budgets, training data, metric tuning.
  • Validate the spatial mic array for direction-of-arrival accuracy, speech enhancement in noise, and wind robustness across realistic wear scenarios.
  • Define the wake-word strategy — keyword choice, training data, on-device engine, false-accept and missed-trigger budgets — and own the experience users hit when they say it.
  • Partners with the product design lead on acoustic detailing — microphone ports, mesh, wind shielding, speaker housings, leakage.
  • Partner with the reliability lead on component-level reliability for the audio chain — transducer durability, sweat and humidity resistance, AFE and amplifier qualification.
  • Ship the product by the end of year and help build the audio team and our cloud-side voice processing capability.
Responsibilities:
  • 10+ years of audio engineering, with at least one shipped consumer product
  • where you owned a multi-microphone voice system end-to-end.
  • Proven track record shipping wake-word or always-on voice activation at consumer scale, including data collection and metric tuning.
  • Experience designing real-time DSP pipelines on constrained MCUs — not just plugin-based desktop work.
  • Strong acoustic engineering instincts — microphone selection, port design, housing acoustics, wind, occlusion, body coupling.
  • Direct experience driving audio component selection and benchmarking with second-source planning.
Preferred Skills:
  • Deploying audio DSP, wake-word, or speech models on dedicated low-power AI accelerators.
  • Experience with leading on-device wake-word engines.
  • Multi-channel audio DSPs and Class-D amplifier design.
  • Spatial audio rendering — HRTF, panning, head-tracked binaural.
  • Cloud STT pipelines and end-to-end voice UX latency budgets.
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