Junior Game Developer (Java / libGDX)

AI Trainer Jobs

United States

Remote

USD 165,000 - 193,000

Full time

2 days ago
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Benefits offered by this job

Remote work
Contractor role
Hourly pay after interview

Job summary

AI Trainer Jobs is seeking a Junior Game Developer (Java / libGDX) for a remote engineering review track. You will reproduce failures, write unit tests, and explain fixes so the modeling team can target gaps. Java code must compile and pass tests; you’ll pair with experienced engineers to grade outputs as a code reviewer would.

This contract role is remote for US-eligible candidates. Expect hourly compensation, with rate confirmed after interview.

Qualifications

  • Strong day-job Java experience including reading, running, and debugging unfamiliar code.
  • Ability to write concise unit tests and failing tests to illustrate bugs.
  • Experience with testing frameworks (JUnit, pytest, Jest, or equivalent).
  • Clear written reasoning to convince senior engineers.
  • Reliable async availability for at least 10 hours per week.
  • Prior code-review or technical-interview-grading experience is a plus.

Responsibilities

  • Run and reproduce Java code outputs in a sandboxed environment for Junior Game Developer (Java / libGDX) assignments.
  • Grade Java engineering solutions for correctness, style, and edge-case handling.
  • Write minimal failing tests that demonstrate the bug a model output missed.
  • Compare paired solutions and rank them with a written rationale tied to the rubric.
  • Tag failure modes (compile error, runtime crash, off-by-one, security issue) with severity scores.

Skills

Java proficiency
Unit testing
Testing frameworks
Code review
Async availability
Open-source contributions

Tools

JUnit
pytest
Jest
RSpec

Job description

Junior Game Developer (Java / libGDX) is a remote engineering review track for evaluating Java code, debugging traces, and developer-facing AI outputs against real-world correctness standards. Reviewers reproduce failures, write the unit test the model should have written, and explain the fix so the modeling team can target the gap.

Category: Coding, SWE & Agent Evaluation · Pay: $130 / hr · Location: Remote — US-eligible · Contractor

Junior Game Developer (Java / libGDX) is a remote engineering review track for evaluating Java code, debugging traces, and developer-facing AI outputs against real-world correctness standards.

About the role

Junior Game Developer (Java / libGDX) is a remote engineering review track for evaluating Java code, debugging traces, and developer-facing AI outputs against real-world correctness standards. Reviewers reproduce failures, write the unit test the model should have written, and explain the fix so the modeling team can target the gap.
Java model quality lives or dies on whether the generated code actually compiles, passes tests, and handles edge cases. AuraOne pairs experienced engineers with the modeling team to grade outputs the way a code reviewer would.
Judge generated code and software engineering agents. Read their debugging traces.

Responsibilities
  • Run and reproduce Java code outputs in a sandboxed environment for Junior Game Developer (Java / libGDX) assignments.
  • Grade java engineering solutions for correctness, style, and edge-case handling.
  • Write minimal failing tests that demonstrate the bug a model output missed.
  • Compare paired solutions and rank them with a written rationale tied to the rubric.
  • Tag failure modes (compile error, runtime crash, off-by-one, security issue) with severity scores.
Role details

Track Code review & evaluation Work model Remote · Independent specialist contractor Compensation Hourly rate confirmed after the interview process. Eligible from US

What you should bring
  • Strong day-job Java experience — you can read, run, and debug unfamiliar code for Junior Game Developer (Java / libGDX) work.
  • Comfort writing concise unit tests that capture a single failure mode.
  • Familiarity with a testing framework. pytest, Jest, or JUnit. Go test, RSpec, or whatever you use.
  • Clear written reasoning — your review note has to convince another senior engineer.
  • Reliable async availability for at least 10 hours per week.
  • Prior code-review or technical-interview-grading experience is a plus.
Role signals
Example tasks
  • Reproduce a generated Java solution to a coding task, run the test suite, and grade it.
  • Write the smallest failing test that demonstrates a model's edge-case bug.
  • Compare two paired solutions and rank them with a written rationale tied to the rubric.
  • Triage a security issue surfaced by a model and document the patch the model should have produced.
Useful experience
  • Open-source contributions or a public portfolio that demonstrates production-quality code.
  • Experience with Java's standard tooling, linters, and idiomatic style guides.
  • Familiarity with security-review checklists (OWASP, CWE) and AppSec patterns.
Compensation and schedule

Hourly rate confirmed after the interview process.
Expected arrangement: contractor , with program-defined task volume and review pacing. Placement depends on current program demand and reviewer confirmation.

Skills used in matching
  • Code review
  • Debugging
  • Unit testing
  • Software engineering judgment
  • Java engineering
  • Software engineering
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