Innovative Game Artist | Concepts to Final Assets (Reno)

IGT

Reno (NV)

Sur place

USD 44 990 - 96 845

Plein temps

14 jours+

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Avantages offerts par ce poste

401(k) with Company contributions
Health, dental, and vision insurance
Life insurance
Disability insurance
Tuition reimbursement
Paid time off
Wellness programs

Résumé du poste

IGT is seeking a skilled Game Artist in Reno, NV to shape the visual identity of our cutting-edge games. You will drive the artistic vision from concepts to final production, delivering immersive assets and animations that elevate IGT’s gaming portfolio.

The role requires collaboration with producers, engineers, and art teams to meet deadlines, while leveraging Photoshop, Illustrator, After Effects, and AI tools to create high-quality assets for multiple platforms.

Qualifications

  • Bachelor’s or Associate degree preferred.
  • 0-3 years of related work experience required.
  • Gaming industry experience with interactive media strongly preferred.
  • Studio experience in collaborative production environments preferred.
  • Proficiency in graphics packages such as Photoshop, Illustrator, and After Effects.
  • Familiarity with AI tools like Stable Diffusion, Adobe Firefly, or similar software is recommended.
  • Spine animation experience recommended.

Responsabilités

  • Create and design visual elements, effects, and layouts for electronic games, including logos, symbols, characters, backgrounds, animations, marketing materials, and merchandising assets, adhering to high technical and artistic standards.
  • Develop and communicate proposed visual elements during the pre-production phase using concept art, AI tools, storyboards, and animatics to establish an inspired and technically sound blueprint for game development.
  • Solve creative and technical challenges by applying in-depth knowledge of gaming trends, market analysis, and art integration into game mechanics and timing, while collaborating with the Game Producer to execute the game’s vision during production.
  • Collaborate effectively with Technical Art, Audio, Engineering, and Project Management teams to ensure the integration of technical solutions that align with artistic goals while meeting project deadlines and budgets.
  • Utilize advanced tools such as Photoshop, Illustrator, After Effects, Stable Diffusion, Adobe Firefly, and Spine to develop high-quality game assets, animations, and effects, leveraging in-depth game engine experience to enhance production efficiency.
  • Ensure technical precision in asset creation and implementation, optimizing designs for performance, compatibility, and scalability across gaming platforms.
  • Drive innovation and learning by investing in personal development and mentoring team members to stay ahead of emerging technologies and trends, fostering growth and delivering on organizational commitments.

Formation

Bachelor’s or Associate degree

Outils

Photoshop
Illustrator
After Effects
Stable Diffusion
Adobe Firefly
Spine

Description du poste

Game Artist job at IGT. Reno, NV. IGT is a global leader in gaming. We deliver entertaining and responsible gaming experiences for players across global channels and regulated segments through gaming machines, sports betting and digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivaled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries, and create value by adhering to the highest standards of service, integrity, and responsibility. For more information, please visit . IGT is seeking a highly skilled and innovative Game Artist to shape the visual identity of our cutting-edge games. This Artist will be instrumental in driving the artistic vision, from initial concepts to final production, and contributing to the creation of immersive and engaging player experiences. As part of a dynamic and collaborative team, the Artist will combine technical expertise, creative innovation, and industry insights to deliver visually stunning assets, animations, and designs that elevate IGT’s portfolio and set new standards in the gaming industry.
  • Create and design visual elements, effects, and layouts for electronic games, including logos, symbols, characters, backgrounds, animations, marketing materials, and merchandising assets, adhering to high technical and artistic standards.
  • Develop and communicate proposed visual elements during the pre-production phase using concept art, AI tools, storyboards, and animatics to establish an inspired and technically sound blueprint for game development.
  • Solve creative and technical challenges by applying in-depth knowledge of gaming trends, market analysis, and art integration into game mechanics and timing, while collaborating with the Game Producer to execute the game’s vision during production.
  • Collaborate effectively with Technical Art, Audio, Engineering, and Project Management teams to ensure the integration of technical solutions that align with artistic goals while meeting project deadlines and budgets.
  • Utilize advanced tools such as Photoshop, Illustrator, After Effects, Stable Diffusion, Adobe Firefly, and Spine to develop high-quality game assets, animations, and effects, leveraging in-depth game engine experience to enhance production efficiency.
  • Ensure technical precision in asset creation and implementation, optimizing designs for performance, compatibility, and scalability across gaming platforms.
  • Drive innovation and learning by investing in personal development and mentoring team members to stay ahead of emerging technologies and trends, fostering growth and delivering on organizational commitments.
Qualifications
  • Bachelor’s or Associate degree preferred.
  • 0-3 years of related work experience required.
  • Gaming industry experience with interactive media strongly preferred.
  • Studio experience in collaborative production environments preferred.
  • Proficiency in graphics packages such as Photoshop, Illustrator, and After Effects.
  • Familiarity with AI tools like Stable Diffusion, Adobe Firefly, or similar software is recommended.
  • Spine animation experience recommended.
A portfolio link showcasing your artwork must be included in your application or resume. Keys to Success
  • Building collaborative relationships
  • Decision making
  • Drive results
  • Foster innovation
  • Personal energy
  • Self-leadership
At IGT, we consider a wide range of factors in determining compensation, including background, skills, experience, and work location. These factors can cause your compensation to vary. The estimated starting compensation range is $44,990/yr - $96,845/yr. The actual pay offered may end up being higher or lower. The Company will comply with all local pay requirements and collective bargaining agreements, where applicable. Base pay is only one part of our Total Rewards program. Sales roles may be eligible for commission payments, while other roles are eligible for discretionary bonuses . In addition, we offer employees a 401(k) Savings Plan with Company contributions, health, dental, and vision insurance, life, accident, and disability insurance, tuition reimbursement, paid time off, wellness programs, and identity theft insurance. Note: programs are subject to eligibility requirements. All IGT employees have a role in information security. Annual training will be assigned and required as appropriate.
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