Infrastructure Software Engineer: Global Network & Security

Riot Games

Los Angeles (CA)

On-site

USD 140,000 - 200,000

Full time

7 days ago
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Benefits offered by this job

Open PTO policy
Flexible work schedules
Medical insurance
Dental insurance
Life insurance
Parental leave
401(k) with company match

Job summary

Riot Games is seeking a Software Engineer for the Infrastructure Team (Protect) to help ensure secure, scalable operations of Riot's global network and UDP game traffic. You will report to the Manager of Software Engineering and collaborate with multiple infrastructure and game teams to deliver high-impact solutions.

You will participate in design reviews, implement robust tooling, and contribute to uptime and performance initiatives that keep games running smoothly for players worldwide.

Qualifications

  • 2+ years as a software engineer focused on infrastructure or tooling in a fast-paced, large-scale environment.
  • Experience with full software development life cycle.
  • Experience with one or more object oriented languages (Go, C++, Python, Java).
  • Experience with large-scale cloud and/or physical infrastructure ecosystems.
  • Understanding of core infrastructure services, distributed systems, microservices, and software at scale.

Responsibilities

  • Break down and independently execute on work with general direction from team leadership.
  • Adhere to quality design, coding standards, and best practices.
  • Look for efficiency and improvement opportunities, participate in code reviews.
  • Collaborate with team leadership to ensure successful implementation.
  • Build relationships with other engineers on the team.
  • Participate in on-call work focusing on uptime, SLAs, and RCAs.

Skills

Infrastructure
Go / C++ / Python / Java
Cloud & large-scale systems
Networking fundamentals

Tools

Docker
Kubernetes
Terraform/Ansible/Pulumi

Job description

Riot Games is seeking a Software Engineer for the Infrastructure Team (Protect) to help ensure secure, scalable operations of Riot's global network and UDP game traffic. You will report to the Manager of Software Engineering and collaborate with multiple infrastructure and game teams to deliver high-impact solutions.

You will participate in design reviews, implement robust tooling, and contribute to uptime and performance initiatives that keep games running smoothly for players worldwide.

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