Immersive Attraction Designer

Falcon's Creative Group

Orlando (FL)

On-site

USD 65,000 - 95,000

Full time

14 days+

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Job summary

Falcon’s Creative Group seeks an Attraction Designer to translate concepts into tangible environments—rides, shows, and thematic spaces. This is an in-office, hands-on role that collaborates across narrative, engineering, graphics, architecture, and operations to ensure cohesive design.

You balance storytelling with technical feasibility and guest experience, developing layouts, drawings, renderings, and design packages for a major Orlando project, while coordinating with vendors and internal

Qualifications

  • Knowledge of company structure, policies, and procedures.
  • Bachelor’s in Architecture, Interior Design, Industrial Design, or related field.
  • 2–5 years of experience in themed entertainment or attraction design.
  • Strong portfolio showing visual storytelling and spatial design.
  • Proficiency with AutoCAD, Revit, Rhino, 3DS Max, and/or Adobe CS.
  • Collaborative, adaptable, detailed, and able to manage multiple priorities.
  • Ability to travel; must be authorized to work in the United States; no immigration sponsorship needed.

Responsibilities

  • Participate in brainstorming sessions and design charrettes to generate concepts.
  • Develop attraction layouts, scene studies, ride timing, and guest flow analyses.
  • Create schematic and design development drawings, elevations, sections, and details.
  • Prepare design packages including 2D drawings, renderings, and 3D models.
  • Collaborate with internal teams and external vendors to realize design intent.
  • Integrate storytelling with spatial design, balancing guest experience, feasibility, and safety.
  • Stay informed on emerging technologies and trends in themed entertainment.

Skills

Architectural design
Team collaboration
Storytelling
Guest experience
Project coordination
Travel

Education

Bachelor’s in Architecture/Interior/Industrial Design or related

Tools

AutoCAD
Revit
Rhino
3DS Max
Adobe Creative Suite

Job description

Falcon’s Creative Group seeks an Attraction Designer to translate concepts into tangible environments—rides, shows, and thematic spaces. This is an in-office, hands-on role that collaborates across narrative, engineering, graphics, architecture, and operations to ensure cohesive design.

You balance storytelling with technical feasibility and guest experience, developing layouts, drawings, renderings, and design packages for a major Orlando project, while coordinating with vendors and internal

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