Ground Software Engineer, Real-Time Space Data

Northwood Space

Torrance (CA)

On-site

USD 110,000 - 160,000

Full time

14 days+

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Job summary

Northwood Space in Torrance, CA is hiring a Ground Software Engineer to develop software that ingests, processes, and routes mission data across our satellite ground network.

You will implement CCSDS protocols, build high-performance data pipelines, and collaborate with DSP/FPGA teams to ensure reliable, production-ready software across systems.

This role offers ownership from development to deployment and requires strong systems programming in Rust/C++/Go.

Qualifications

  • Bachelor's degree in CS, EE, or related field with 2–5+ years of experience.
  • Proficiency in Rust, C++, or Go for systems software.
  • Experience with networking, real-time data processing, or distributed systems.
  • Strong understanding of CCSDS standards and protocols.

Responsibilities

  • Design, build, and maintain software for ingesting, processing, and routing telemetry data.
  • Implement and validate CCSDS protocols and space packet handling.
  • Develop high-performance data pipelines linking SDRs, ground stations, and customers.
  • Create tooling for parsing, buffering, recording, and monitoring data.
  • Collaborate with DSP/FPGA teams to define software interfaces.
  • Test workflows with simulated or live satellite data.
  • Own software from development through deployment and support.

Skills

Rust
C++
Go
Real-time processing
Distributed systems
CCSDS standards
Telecommunications

Education

Bachelor's degree
Master's degree

Job description

Northwood Space in Torrance, CA is hiring a Ground Software Engineer to develop software that ingests, processes, and routes mission data across our satellite ground network.

You will implement CCSDS protocols, build high-performance data pipelines, and collaborate with DSP/FPGA teams to ensure reliable, production-ready software across systems.

This role offers ownership from development to deployment and requires strong systems programming in Rust/C++/Go.

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