Graphics Validation & Workload Engineer

Apple, Inc.

Orlando (FL)

On-site

USD 90,000 - 130,000

Full time

23 hours ago
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Job summary

Apple Inc. in Orlando, Florida is seeking a hands-on GPU workloads engineer to design, develop, and maintain workloads for GPU architectural validation and design verification.

You will collaborate with Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, Software, and Manufacturing teams to ensure our GPUs meet performance and power goals while enabling efficient silicon bring-up and verification.

Qualifications

  • BS degree and 3 years of experience.
  • Experience with C/C++ programming.

Responsibilities

  • Developing critical GPU workloads for validation (architecture, functionality, performance, power).
  • Collaborating with GPU hardware teams from design bring-up through post-silicon to identify and debug issues.
  • Working with GPU software teams during driver bring-up to rapidly identify and resolve software issues.
  • Create bit-accurate C/C++ models for hardware verification.

Skills

C/C++ programming
Graphics concepts

Education

Bachelor's degree in a related field

Job description

Apple Inc. in Orlando, Florida is seeking a hands-on GPU workloads engineer to design, develop, and maintain workloads for GPU architectural validation and design verification.

You will collaborate with Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, Software, and Manufacturing teams to ensure our GPUs meet performance and power goals while enabling efficient silicon bring-up and verification.

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Comprehensive medical and dental coverage
Retirement benefits
Employee Stock Purchase Plan