GPU Systems Software Engineer - OS, Graphics & Validation

NVIDIA

Santa Clara (CA)

On-site

USD 136,000 - 184,000

Full time

7 days ago
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Job summary

NVIDIA in Santa Clara, CA seeks software engineers to advance next-generation graphics and computing products with a focus on system software, OS fundamentals, and hardware-aware design.

You will collaborate with architecture, hardware and driver teams, build tools for chip development, and validate new features using CUDA and OpenGL extensions. Base salary ranges from 124,000 USD to 195,500 USD with equity and benefits.

Qualifications

  • BS or MS degree in Electrical Engineering, Computer Engineering, Computer Science or equivalent experience.
  • Strong C/C++ or Python programming skills.
  • Familiarity with computer architecture and ability to work close to the hardware.
  • 3+ years of relevant experience.
  • Background with PCIe, NVLink or server product technologies like InfiniBand, Ethernet is a plus.
  • Previous experience of working on a large system software code base is preferable.
  • Very strong problem solving and debugging skills.
  • Ability to self-manage, show leadership, and have good interpersonal skills.

Responsibilities

  • Work closely with architecture, hardware and driver teams through the product development lifecycle of computing and graphics processors, as well as compute products.
  • Craft software tools and infrastructure required for new chip development, validation, and productization.
  • Assess new hardware features and architect manufacturing diagnostic tests using pre-beta CUDA and OpenGL extensions.
  • Understand our hardware and software architectures for robust solutions.

Skills

C/C++ programming
Python programming
Operating systems
Systems software

Education

BS or MS in Electrical Engineering, Computer Engineering, or Computer Science

Tools

CUDA
OpenGL
InfiniBand
Ethernet

Job description

NVIDIA in Santa Clara, CA seeks software engineers to advance next-generation graphics and computing products with a focus on system software, OS fundamentals, and hardware-aware design.

You will collaborate with architecture, hardware and driver teams, build tools for chip development, and validate new features using CUDA and OpenGL extensions. Base salary ranges from 124,000 USD to 195,500 USD with equity and benefits.

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