Enable job alerts via email!

GPU Compiler Engineer

Intel Corporation

Folsom (CA)

On-site

USD 169,000 - 240,000

Full time

20 days ago

Generate a tailored resume in minutes

Land an interview and earn more. Learn more

Start fresh or import an existing resume

Job summary

A leading technology company is seeking a GPU Compiler Engineer to enhance client graphics through advanced optimizations. This role involves designing state-of-the-art compiler translations and collaborating with hardware architects. Qualified candidates should have strong C/C++ skills and a relevant degree along with significant experience in compiler technology.

Qualifications

  • 4+ years of relevant experience for Bachelor's or 3+ years for Master's.
  • Experience with GPU compiler technology and performance analysis.
  • Knowledge of LLVM compiler internals preferred.

Responsibilities

  • Design and develop compiler translations and optimizations for GPU.
  • Collaborate with GPU HW architects to implement new features.
  • Perform workload analysis to enhance compilation technology.

Skills

C/C++ programming

Education

Bachelor's degree in Electrical/Computer/Software Engineering or related field
Master's degree in Electrical/Computer/Software Engineering or related field
PhD in Electrical/Computer/Software Engineering or related field

Tools

GitHub
JIRA
cmake
scripting languages

Job description

Join to apply for the GPU Compiler Engineer role at Intel Corporation

Join to apply for the GPU Compiler Engineer role at Intel Corporation

Job Details

Job Description:

Join Intel and build a better tomorrow. We create world-changing technologies that improve the life of each person on the planet every day. We are looking for a GPU Compiler Engineer to join our team who is ready to make significant impact on client graphics via functional features and advanced optimizations. - Design and develop state of the art compiler translations and optimizations targeting GPU. - Investigate and prototype new optimizations to improve performance and efficiency for GPU systems. - Collaborate with GPU HW architects to to implement new uArch features for future Intel graphics IPs. - Performance measurement and workload analysis to evaluate and improve the compilation technology on new HW features.

Qualifications

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.

Minimum Qualifications

Bachelor's degree in Electrical/Computer/Software Engineering, Computer Science or any related field with 4+ years of relevant experience, OR Master's degree in Electrical/Computer/Software Engineering, Computer Science or any related field with 3+ years of relevant experience, OR PhD in Electrical/Computer/Software Engineering, Computer Science or any related field with 2+ years of relevant experience.

Relevant Experience Should Be Of The Following

  • C/C++ programming skills

Preferred Qualifications

  • Knowledge of LLVM compiler internals and/or GPU compiler technology supported by professional experience in the domain.
  • Familiar with GPU Programming Models and 3D rendering pipeline using 3D/Compute APIs e.g. DirectX, DirectML, OpenGL, OpenCL, Vulkan, etc.
  • Experience with analysis and tuning of compiler transformations and optimizations.
  • Design and development of a product compiler, e.g. in transformations, dataflow/control-flow/dependence analysis, optimizations, and code generation.
  • Hands-on development of compiler tools, such as assembler, linker, debugger, etc.
  • Experience with performance monitoring and HW considerations that can affect measuring methodologies.
  • Experience in using software development infrastructure - GitHub, JIRA, cmake, scripting languages.
  • Experience with systems programming and tooling in support of automation and development activities, including service configuration and management.
  • Experience with database design, structured data, and interacting with API endpoints in languages such as Python.
  • Experience and knowledge of statistical methods and methodologies for measuring and monitoring performance and key performance and quality indicators.

Job Type

Experienced Hire

Shift

Shift 1 (United States of America)

Primary Location:

US, Oregon, Hillsboro

Additional Locations:

US, California, Folsom, US, California, Santa Clara

Business Group

The Client Computing Group (CCG) is responsible for driving business strategy and product development for Intel's PC products and platforms, spanning form factors such as notebooks, desktops, 2 in 1s, all in ones. Working with our partners across the industry, we intend to deliver purposeful computing experiences that unlock people's potential - allowing each person use our products to focus, create and connect in ways that matter most to them. As the largest business unit at Intel, CCG is investing more heavily in the PC, ramping its capabilities even more aggressively, and designing the PC experience even more deliberately, including delivering a predictable cadence of leadership products. As a result, we are able to fuel innovation across Intel, providing an important source of IP and scale, as well as help the company deliver on its purpose of enriching the lives of every person on earth.

Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.

Position of Trust

N/A

Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock, bonuses, as well as, benefit programs which include health, retirement, and vacation. Find more information about all of our Amazing Benefits here:

https://intel.wd1.myworkdayjobs.com/External/page/1025c144664a100150b4b1665c750003

Annual Salary Range for jobs which could be performed in the US:

$169,820.00-$239,750.00

Salary range dependent on a number of factors including location and experience.

Work Model for this Role

This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering and Information Technology
  • Industries
    Semiconductor Manufacturing

Referrals increase your chances of interviewing at Intel Corporation by 2x

Get notified about new Software Engineer jobs in Folsom, CA.

Junior Software Engineer - Cross-platform C++ - Multipass

West Sacramento, CA $90,900.00-$125,000.00 4 weeks ago

Software Engineer - Solutions Engineering
Graduate Software Engineer, Open Source and Linux, Canonical Ubuntu

Folsom, CA $89,400.00-$111,800.00 4 months ago

Software Engineer III - Full Stack and Java

Folsom, CA $110,000.00-$153,000.00 1 month ago

Python Automation & AI Solutions Developer

Sacramento, CA $112,500.00-$185,000.00 11 hours ago

Senior Software Engineer, Backend (Java/MySQL/AWS)

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.