Game Sound Designer

INSPYR Solutions

United States

On-site

USD 90,000 - 150,000

Full time

45 hours ago
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Job summary

INSPYR Solutions is seeking a senior sound designer to create world-class sound design for immersive AR/VR and MR experiences. You will collaborate with partners to define scope, plan, and execute sound design and implementation.

The role requires 5+ years of sonic experience, proficiency with Pro Tools or DAWs, and the ability to design audio end-to-end for casual games and high-profile products. You will test implementations, address bugs, and optimize sounds across platforms.

Qualifications

  • 5+ years creating sonic experiences for mobile, hardware and immersive environments.
  • Strong communication and interpersonal skills.
  • Expert in Pro Tools and/or other professional DAWs.
  • Experience creating original sound design for high-profile products.
  • End-to-end audio design for casual games.
  • Experience testing implementation of sounds.
  • Experience creating SFX, Foley, Dialog, and Music.
  • AI tooling to prototype sound boards and user journeys.
  • Troubleshooting and problem-solving skills.

Responsibilities

  • Create world-class sound design for immersive AR/VR and MR experiences
  • Collaborate closely with partners to determine scope of work, planning and execution of sound design and implementation
  • Gain a deep understanding of product voice to maintain quality and leverage existing content for product consistency and efficiency
  • Prepping and testing for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product

Skills

Sound design
Communication skills
Troubleshooting
AI tooling

Tools

Pro Tools
Unity
Unreal
FMOD
Wwise
Spark
Snap Studio
Spatial audio

Job description

  • Create world-class sound design for immersive AR/VR and MR experiences
  • Collaborate closely with all partners to determine scope of work, planning and execution of sound design and implementation
  • Gain a deep understanding of product voice in order to maintain quality and leverage existing content for product consistency and efficiency
  • Prepping and testing for implementation accuracy as well as collaborating with internal and external team members to address bugs and optimize sounds in the product
Minimum Qualifications
  • 5+ years creating sonic experiences for products in mobile, hardware, and non-traditional or immersive environments
  • Strong communication and interpersonal skills
  • Expert in Pro Tools and/or other professional DAWs
  • Experience creating original sound design for high-profile products
  • Experience designing end-to-end audio for casual games
  • Experience testing implementation of sounds
  • Experience working with and creating SFX/Foley/Dialog/Music
  • Troubleshooting and problem solving skills
  • AI-tooling experience to rapidly prototype sound boards, user journeys, etc for weekly crit sessions
Preferred Qualifications
  • Experience in designing audio for AR and VR experiences including game engines like Unity & Unreal
  • Comfortable designing with web-based implementation tools
  • Experience with AR design tools (Spark, Snap Studio)
  • Experience with audio middleware like Wwise, FMOD
  • Post-production skills, including editing and mastering
  • Ability to mix in a variety of formats, including spatial audio
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