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Game Music Composer – Freelance

Twine

United States

Remote

USD 40,000 - 70,000

Part time

Today
Be an early applicant

Job summary

A creative company in the gaming industry is seeking an experienced composer to craft original music for an indie game. The role entails collaborating with a software engineer to enhance the game's atmosphere through tailored tracks for its unique phases. A strong portfolio and proven experience in video game music are essential. The position offers creative freedom to define the game's musical identity while ensuring that the music supports gameplay effectively.

Qualifications

  • Proven experience composing music for video games or interactive media.
  • Ability to interpret creative briefs and adapt to feedback.
  • Passion for video game music and understanding of how audio enhances gameplay.

Responsibilities

  • Compose original background music tailored to the game’s planning and fighting stages.
  • Provide at least two tracks (calm and intense) or a single versatile track.
  • Ensure music is loopable and unobtrusive.

Skills

Experience composing music for video games
Versatility in creating ambient and dynamic tracks
Proficiency with digital audio workstations
Excellent communication skills

Tools

Digital audio workstations
Music production software
Job description

This role is ideal for an experienced composer passionate about crafting memorable music for indie games. You will collaborate directly with a software engineer developing a personal videogame project, contributing to the game’s atmosphere and player experience. The game features a looped structure with a planning phase and a combat phase, requiring music that enhances both the calm and intensity of these moments. Your creative input will help define the musical identity of the project, with stylistic inspiration drawn from established game soundtracks. Flexibility is encouraged, whether you propose distinct tracks for each phase or a single, engaging background piece.

Deliverables
  • Compose original background music tailored to the game’s planning and fighting stages
  • Provide at least two tracks (calm and intense) or a single versatile track, based on creative direction
  • Ensure music is loopable and unobtrusive, supporting gameplay without distraction
  • Incorporate feedback and iterate on compositions as needed
  • Deliver high-quality audio files in appropriate formats for game integration
Requirements
  • Proven experience composing music for video games or interactive media
  • Strong portfolio demonstrating versatility in creating both ambient and dynamic tracks
  • Ability to interpret creative briefs and adapt to feedback
  • Proficiency with digital audio workstations and music production software
  • Excellent communication skills and ability to work independently
  • Availability to deliver within agreed timelines
  • Passion for video game music and understanding of how audio enhances gameplay
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