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Game Engineer, Platform Architecture

Apple Inc.

Santa Clara (CA)

On-site

USD 175,000 - 313,000

Full time

Today
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Job summary

Join Apple's Tools & Technology team as a Game Engineer, where you'll design and optimize a proprietary game engine, collaborating closely with artists and designers. Ideal candidates will have a Bachelor's degree, extensive experience in C/C++, and a passion for innovative game systems.

Benefits

Comprehensive medical and dental coverage
Retirement benefits
Educational expense reimbursement
Employee stock purchase plan
Discretionary bonuses

Qualifications

  • Experience in game technologies such as animation, AI, physics, graphics.
  • 10+ years in the games industry preferred.
  • Familiarity using CPU and GPU performance profiling tools.

Responsibilities

  • Develop and maintain bespoke game engine.
  • Implement systems to showcase capabilities of Apple platforms.
  • Collaborate with art and design disciplines.

Skills

C
C++
3D math
Animation
Graphics

Education

Bachelor's degree

Job description

Santa Clara, California, United States Hardware

Description

As Game Engineer on the Tools & Technology team, you will develop and maintain the bespoke engine, requiring architectural design, implementation, debugging and optimization of systems, while working with artists and designers in areas such as animation, game play, rendering and/or tools. In this role you will:• Contribute to a proprietary game engine.• Implement systems to showcase the capabilities of Apple platforms.• Evaluate current and upcoming games.• Research and implement state of the art game systems.• Collaborate with art and design disciplines.• Collaborate with other Apple teams.

Minimum Qualifications
  • Bachelor's degree or equivalent job-related experience.
  • Experience in C or C++ programming languages.
  • Experience with 3D math, such as linear algebra or vector math.
  • Experience with game technologies such as animation, AI, physics, graphics and/or animation.
Preferred Qualifications
  • 10+ years of experience working as an engineer in the games industry.
  • Familiarity using CPU and GPU performance profiling tools.
  • Contributed to the development of two or more shipped games, PC or console.
  • Experience with custom game engine development.
  • Experience with game asset pipelines.
  • Passion for games.
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $175,800 and $312,200, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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