Game Developer

SpinPlay Games Inc.

Nevada (IA)

Hybrid

USD 120,000 - 180,000

Full time

14 days+
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Job summary

SpinPlay Games Inc. is seeking a Game Developer to build front-end slot game client software using our internal engine. You will own and support multiple projects within a year, translating concepts into high-quality, efficient code.

The role requires hands-on experience with modern JavaScript/TypeScript, PixiJS, Canvas/WebGL rendering, and asset pipelines. You will work in an Agile/Scrum environment across QA and delivery teams, driving performance and code quality in a remote setup.

Qualifications

  • 6+ years of experience creating slot games.
  • 6+ years of experience developing component-based web applications and user interfaces.
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript.
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration).
  • Solid understanding of Canvas and WebGL-based rendering.
  • Experience building and maintaining component-based game and UI systems.
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS).
  • Awareness of performance and memory considerations in long-running browser applications.
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading.
  • Familiarity with game audio systems (e.g. Howler.js or similar).
  • Experience with TypeScript-based development workflows and Node.js.
  • Experience with git-based workflows and collaborative development practices.

Responsibilities

  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.

Skills

JavaScript (ES2018+)
TypeScript
PixiJS
Canvas/WebGL
GSAP/TweenJS
Component-based UI
Node.js
Git workflows
Agile/Scrum
Performance optimization
Localization/assets

Tools

PixiJS
GSAP
Howler.js
Spine integration
WebGL
Vite/webpack/esbuild

Job description

Game Developer

Department: Development

Employment Type: Full Time

Location: Nevada or Texas -- REMOTE

Description

The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.
Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL-based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraintsExperience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc
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