Game Developer

Valicy

Greenville (NC)

On-site

USD 70,000 - 90,000

Full time

14 days+

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Job summary

A leading gaming company in North Carolina is seeking a Game Developer to design and implement high-quality games using Unity across multiple platforms. The ideal candidate will have 3–5 years of experience, strong C# programming skills, and a solid understanding of game architecture. This hands-on role involves collaborating with cross-disciplinary teams to ensure engaging gameplay and high-quality standards while maintaining existing games. Competitive compensation and a dynamic work environment are offered.

Qualifications

  • 3–5 years of experience developing interactive applications using Unity.
  • Ability to write clean and maintainable C# code.
  • Experience debugging complex systems.

Responsibilities

  • Design and implement gameplay systems using Unity.
  • Collaborate with various teams to improve game quality.
  • Maintain and optimize existing games.

Skills

C# programming
Game architecture knowledge
Debugging skills
Collaborative teamwork
Ownership mentality

Tools

Unity

Job description

Job Title: Game Developer

Locations: Wilmington, NC or Greenville, NC

Department: NC Game Development

Reports To: Game Development Manager

Status: Exempt

Who We Are

Headquartered in Greenville, North Carolina, with a dedicated game studio in Wilmington, Valicyrepresentsa bold new chapter in gaming innovation. Formerly known as Grover Gaming, the rebrand reflects a renewed commitment to exploringwhat’spossible in land-based gaming.

As a developer and distributor of engaging electronic gaming experiences, the work is guided by clear mission, vision, and values, with a shared focus on being relational, excellent, and innovative. There’sa FIGHTER mindset behind how things get done, showing up focused, taking ownership, working as a team, and pushing for better outcomes every day. Collaboration, creativity, and long‑term partnerships are central. It’san industry that never stands still, and there’s genuine excitement about buildingwhat’snext as we enjoy the journey together.

Summary

The Game Developer is responsible for designing, implementing, and maintaining high‑quality games built on the Unity framework across multiple regulated gaming platforms. This role is hands‑on and impact‑driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.

Responsibilities
  • Act as an ambassador of Valicy’s Mission, Vision, and Values through daily work and team interactions.
  • Design, develop, and implement gameplay systems using Unity for multiple target platforms.
  • Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
  • Actively participate in the full game development lifecycle, from concept through release and post‑launch support.
  • Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
  • Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams.
  • Empower content creators by creating flexible, data‑driven systems that minimize ongoing engineering intervention.
  • Maintain and improve existing games through debugging, optimization, and feature enhancements.
  • Identify technical risks early and propose practical solutions that balance speed, quality, and scalability.
  • Provide clear recommendations and technical insights to leadership to support strategic and operational goals.
Requirements
  • 3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity.
  • Strong C# programming skills with an emphasis on clean, maintainable, and performant code.
  • Solid understanding of game architecture, gameplay systems, and real‑time performance considerations.
  • Experience debugging complex systems and maintaining live or legacy products.
  • Ability to work collaboratively in a cross‑disciplinary team environment.
  • Strong ownership mentality and willingness to take responsibility for shipped features.
Preferred Requirements
  • Experience building tools or frameworks to support designers and artists.
  • Familiarity with data‑driven or configuration‑based game systems.
  • Experience working on regulated, distributed, or hardware‑integrated gaming platforms.
  • Exposure to optimization, profiling, and performance tuning in Unity.
  • Interest or expertise in AI‑assisted workflows, automation, or tooling to improve developer productivity.
Work Environment

The usual work environment is typical of an office environment. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The noise level in the work environment is usually moderate with no material or weather‑related hazards except those associated with travel.

This Job Description is to be used as a guide foraccomplishingCompanyobjectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed. The inclusion of those duties would not alter the overall evaluation of this position.

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