Game Design Intern-Undergraduate

Sony Interactive Entertainment Inc. (Japan)

Burbank (CA)

Sur place

USD 41 000 - 59 000

Temps partiel

Il y a 2 jours
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Résumé du poste

Insomniac Games in Burbank, CA is seeking a Game Design Intern to gain hands-on experience creating and implementing gameplay content, including world authoring, combat setups, event triggering and scripted elements.

You'll work with Unity/Unreal Engine and Maya, apply visual scripting or programming, learn development workflows, and receive mentorship from senior designers while contributing to engaging narrative action games.

Qualifications

  • Currently pursuing a Game Design degree at a college or university. Master's candidates may also apply.
  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • Basic familiarity with a 3D package such as Maya or 3DSMax is required; experience with Maya is preferred.
  • Scripting experience is required, preferably visual scripting, although knowledge of programming or scripting languages is also acceptable.
  • Familiarity with development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software.
  • Strong technical skills, including visual scripting or programming experience.
  • Strong attention to detail, creativity, and an understanding of game design fundamentals.
  • A self‑motivated and responsible approach to learning, with the ability to articulate creative goals and turn ideas into actionable solutions.
  • Passion for next-gen video games, with knowledge of the gaming industry and narrative action games.
  • Previous experience with level‑editing tools, such as Unreal, Unity, or Hammer is a plus.

Responsabilités

  • Create and implement gameplay content, including world authoring, combat setups, event triggering and scripted structural elements.
  • Use development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software to support game design and content creation.
  • Apply visual scripting or programming skills to implement and refine gameplay features.
  • Collaborate with experienced designers to develop creative solutions and contribute to game development projects.
  • Explore how level design, gameplay mechanics, and scripted events work together to create engaging player experiences.
  • Learn and apply game design techniques and development workflows while receiving guidance and mentorship from senior team members.

Connaissances

Game design
Visual scripting
Unity
Unreal Engine
Maya
3DS Max
Attention to detail
Creative problem solving
Programming basics

Formation

Game Design degree (pursuing)

Outils

Unity
Unreal Engine
Maya
3DS Max

Description du poste

Job ID: R-125858

Role Summary:

Join Insomniac Games as a Game Design Intern and gain hands‑on experience creating and implementing gameplay content that helps bring game worlds to life.

As a Game Design Intern, you'll work alongside experienced designers to develop gameplay experiences, including world authoring, combat setups, event triggering and scripted structural elements. You'll apply your technical and creative skills while learning how game design ideas are developed and implemented throughout production.

Throughout the internship, you'll receive mentorship from senior team members, strengthen your design and problem-solving skills, and gain practical experience with game development tools and workflows. You'll also have opportunities to learn about the development process and how design teams create engaging narrative action games.

What You'll Be Doing:
  • Create and implement gameplay content, including world authoring, combat setups, event triggering and scripted structural elements.
  • Use development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software to support game design and content creation.
  • Apply visual scripting or programming skills to implement and refine gameplay features.
  • Collaborate with experienced designers to develop creative solutions and contribute to game development projects.
  • Explore how level design, gameplay mechanics, and scripted events work together to create engaging player experiences.
  • Learn and apply game design techniques and development workflows while receiving guidance and mentorship from senior team members.
What We're Looking For:
  • Currently pursuing a Game Design degree at a college or university. Master's candidates may also apply.
  • Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students.
  • Basic familiarity with a 3D package such as Maya or 3DSMax is required; experience with Maya is preferred.
  • Scripting experience is required, preferably visual scripting, although knowledge of programming or scripting languages is also acceptable.
  • Familiarity with development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software.
  • Strong technical skills, including visual scripting or programming experience.
  • Strong attention to detail, creativity, and an understanding of game design fundamentals.
  • A self‑motivated and responsible approach to learning, with the ability to articulate creative goals and turn ideas into actionable solutions.
  • Passion for next-gen video games, with knowledge of the gaming industry and narrative action games.
  • Previous experience with level‑editing tools, such as Unreal, Unity, or Hammer is a plus.
Eligibility:
  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate
  • Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
  • Must be available for the entire 12‑week internship period.

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job‑related factors which may include knowledge, skills, experience, and location.

Intern Pay Range

$36.50 - $36.50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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