Game Backend Developer (Mandarin Speaker) at Bitus Labs Irvine, CA

Ellenco Estágios e Treinamentos

Irvine (CA)

On-site

USD 90,000 - 110,000

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Benefits offered by this job

401(k)
401(k) matching
Dental
Health
Vision
Paid sick time
Paid time off

Job summary

Ellenco Estágios e Treinamentos is seeking a backend developer to design and operate services for Unity-based titles and Telegram mini-games. The role requires strong Java fundamentals and experience with AWS, with a focus on high-concurrency systems.

The successful candidate will collaborate closely with client engineers and will be based in Irvine, CA 92618. This position offers a competitive salary starting at $100,000 and includes various benefits.

Qualifications

  • Strong Java fundamentals, including JVM, multithreading, and concurrent programming.
  • Experience deploying and operating services on AWS.
  • Ability to commute to Irvine, CA and relocate before starting work.

Responsibilities

  • Design and operate backend services for Unity-based games.
  • Solve high-concurrency and low-latency challenges.
  • Collaborate with cross-functional partners, including game designers and QA.

Skills

Java fundamentals
WebSocket and socket.io
Netty
RESTful APIs
Protobuf or FlatBuffers
High-concurrency design
MySQL or PostgreSQL
AWS services
Fluent Mandarin Chinese

Tools

Docker
Kubernetes
Node.js
Kafka
RabbitMQ
Redis

Job description

Salary: $100,000 - $100,000 per year

Requirements
  • Strong Java fundamentals, including a solid grasp of the JVM, multithreading, and concurrent programming
  • Proficiency with WebSocket, socket.io, and similar real‑time communication technologies
  • Hands‑on experience with Netty for high‑performance, low‑latency network applications
  • Experience designing and developing RESTful APIs
  • Familiarity with Protobuf or comparable serialization formats such as FlatBuffers or Thrift
  • Strong understanding of high‑concurrency and distributed system design, including load balancing and horizontal scaling
  • Experience with relational databases such as MySQL or PostgreSQL, plus caching with Redis
  • Familiarity with common frameworks such as Spring Boot and Netty
  • Experience deploying and operating services on AWS, including EC2, ECS/EKS, RDS, ElastiCache, and S3
  • Strong troubleshooting and performance tuning skills
  • Fluent Mandarin Chinese
  • Ability to commute to Irvine, CA 92618 and relocate there before starting work
Preferred Qualifications
  • Experience in backend development, especially game and real‑time service backends, is preferred
  • Experience delivering and operating at least one live game or online product end to end is preferred
  • Experience supporting Unity‑based games on the backend and collaborating on networking and protocol design is preferred
  • Experience shipping lightweight social or instant games, such as Telegram mini‑games, including bot API, authentication, and payments, is preferred
  • Proven ability to build systems that support high concurrency and large volumes of simultaneous users, such as tens of thousands of CCU, is preferred
  • Experience designing real‑time communication architectures for latency‑sensitive applications is preferred
  • Experience working in cross‑functional teams with client engineers, game designers, QA, and operations is preferred
  • Prior experience in game backend or real‑time multiplayer projects is strongly preferred
  • Familiarity with Node.js for backend services or tooling is preferred
  • Experience with Telegram mini‑games, Mini Apps, or other instant and social platform games is preferred
  • Familiarity with message queues such as Kafka or RabbitMQ is preferred
  • Experience with Docker and Kubernetes is preferred
  • Experience building matchmaking, leaderboards, and anti‑cheat systems is preferred
Responsibilities
  • Design and operate backend services that power our Unity‑based titles and Telegram mini‑games
  • Build real‑time communication, game state synchronization, matchmaking, and live operations capabilities
  • Solve high‑concurrency and low‑latency challenges for live player experiences
  • Collaborate closely with Unity client engineers on networking and protocol design
  • Work with cross‑functional partners, including client engineers, game designers, QA, and operations
  • Develop and support game‑specific backend systems such as matchmaking, leaderboards, and anti‑cheat
  • Deploy and manage services in cloud environments and support ongoing performance optimization
Technologies
  • API
  • AWS
  • Backend
  • Cloud
  • Docker
  • EC2
  • JVM
  • Java
  • Kafka
  • Kubernetes
  • Load Balancing
  • MySQL
  • Network
  • PostgreSQL
  • RabbitMQ
  • Redis
  • Spring
  • Spring Boot
  • Unity
  • NodeJS
  • GameDev
Benefits
  • 401(k)
  • 401(k) matching
  • Dental
  • Health
  • Vision
  • Paid sick time
  • Paid time off

We are building real‑time multiplayer and social games, including Unity-based titles and Telegram mini-games, and our work directly supports live players.

This is an in‑person role based in Irvine, CA 92618.

We offer a competitive salary starting from $100,000 per year along with the benefits listed above.

last updated 27 week of 2026

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Real-Time Game Backend Engineer - Mandarin (Irvine)
Real-Time Game Backend Engineer - Mandarin (Irvine)

Ellenco Estágios e Treinamentos • Irvine (CA)

On-site
USD 100,000
401(k)
401(k) matching
Dental
+4
Server Engineer - Unannounced Project
Server Engineer - Unannounced Project

Lightfox Games • Seattle (WA)

Hybrid
USD 130,000 - 155,000
Health insurance
Vision insurance
Dental insurance
+3
Software Engineer - Game Server
Software Engineer - Game Server

Nerd Ninjas • United States

Remote
USD 95,000 - 135,000
100% employer-paid Medical, Dental, and Vision coverage
401k with employer-matching
Team-building retreats
Software Engineer, Game Backend & Live Services
Software Engineer, Game Backend & Live Services

First Fun • Santa Clara (CA)

On-site
USD 130,000 - 150,000
Game Developer
Game Developer

Ultraboostsolutions • Town of Babylon (NY)

Remote
USD 60,000 - 90,000
Competitive compensation
Remote work flexibility
Opportunity to work on innovative projects
+1
Developer: Networking & Multiplayer
Developer: Networking & Multiplayer

Mothergames • New York (NY)

Hybrid
USD 110,000 - 170,000
Flexible working hours
Remote work option
Career development
Developer: Networking & Multiplayer
Developer: Networking & Multiplayer

Namely • New York (NY)

Hybrid
USD 80,000 - 120,000
Competitive salary and benefits
Flexible working hours
Career development opportunities
+1
Req [5869] Software Engineer, Monetization
Req [5869] Software Engineer, Monetization

Unity • San Francisco (CA)

Hybrid
USD 165,000 - 210,000
Health insurance
Stock ownership
Retirement plans
+6
Principal Software Developer - Full Stack (Unity, C#)
Principal Software Developer - Full Stack (Unity, C#)

Zynga • Eugene (OR), Chicago (IL), San Francisco (CA), Austin (TX), Carlsbad (CA)

Hybrid
USD 120,000 - 180,000
Medical, dental, vision insurance
401(k) and Employee Stock Purchase
Paid holidays and vacation
+1
Tech Lead/Staff Java Engineer
Tech Lead/Staff Java Engineer

Bullfinch • Town of Poland (NY)

On-site
USD 120,000 - 150,000