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GSOBA is seeking a Game Animator in Atlanta, GA for a Director-level, full-time role. The candidate will craft Maya rigs for humanoid bipeds, fine-tune animation states with Mecanim, and refine motion capture data using HumanIK and MotionBuilder to ensure high-quality character performance.
The position requires five years of game animation experience and falls under the Engineering and Information Technology function within the Technology and IT Services industries.
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Base pay range: $50,000.00 – $100,000.00 per year.