FX Artist (General Submission)

Company 3

United States

Remote

USD 44,000 - 77,000

Full time

9 days ago
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Job summary

Company 3 in Vancouver, BC (Remote) is seeking an FX Artist to build high quality Houdini sims for multiple clients. You will create fire, smoke, liquids, particles, cloth and other effects, and deliver shot lighting and shading with strong technical and artistic skills.

The role requires proficiency in Houdini, Maya and Nuke, plus Python scripting and Maya API. You’ll work under deadlines, collaborate with project leads, and contribute to iterative problem solving from concept to final

Qualifications

  • Proficient in Houdini, Maya and Nuke with strong FX work experience.
  • Able to create custom setups or adapt existing ones for productions.
  • Experience lighting and shading own shots with attention to detail.

Responsibilities

  • Set up and adjust FX sims (fire, explosions, smoke, liquids, etc.) for client briefs.
  • Light, shade and provide slap comps for internal and client reviews.
  • Attend dailies, apply feedback, communicate clearly with the project team.

Skills

Houdini
Maya
Nuke
Python
Maya API
Detail-oriented
Deadline-driven

Tools

Python scripting
Maya API

Job description

Business Unit : Curated

Position : FX Artist

Location : Vancouver, BC (Remote)

*Pay Range : $45.00 - $80.00 CAD hourly

POSITION SUMMARY

The FX Artist will work in Houdini to create high quality sims per client brief and internal direction. They will use both technical and creative skillsets to develop and create FX such as fire, explosions, smoke, liquids, particles, cloth, hair, crowds, etc.

MAIN DUTIES

The FX artist will set up & adjust your own realistic FX sims (fire, explosions, smoke, liquids, particles, cloth, hair, crowds, etc.), and light, shade and provide slapcomps of FX work for both internal and client reviews. They are also responsible for the following:

  • Attend dailies sessions with the project team and work proactively to contribute to creative problem solving
  • Apply creative and technical feedback as it is provided from the project leads
  • Communicate clearly and frequently with the project team
WHAT YOU BRING

The ideal candidate will be proficient in Houdini, Maya, Nuke and other necessary software, have the ability to create custom setups or pickup previously built setups, and be experienced in lighting and shading your own shots. Additional desired skills include:

  • Working knowledge of programming software such as Python, Maya API
  • Demonstrated ability working with strict deadlines and under pressure
  • Ability to take direction and find creative solutions during the iterative process
  • Strong attention to detail
ABOUT THE COMPANY

Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.

Diversity and Inclusion at Company 3

Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.

It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.

*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee's pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.

The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.

The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company's recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.

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