Freelance Real-Time Graphics Designer (Vizrt/Unreal)

Major League Baseball

Secaucus (NJ)

Sur place

USD 42 000 - 60 000

Temps partiel

14 jours+

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Un CV et une lettre de motivation personnalisés, prêts à envoyer.

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Avantages offerts par ce poste

Medical/Dental/Vision Coverage
Company Contributed 401K Plan
Paid Sick Time
Commuter Benefits
Discounts at MLB Store
Employee Assistance Programs (EAP)

Résumé du poste

MLB Network in Secaucus, NJ seeks a Freelance Real-Time Graphics Designer to craft high-fidelity, data-driven real-time scenes for live broadcasts. You will integrate Vizrt with Unreal Engine, build templates, and optimize performance while collaborating with producers and broadcast teams.

The ideal candidate has 4+ years in 3D/real-time production, strong portfolios, and proficiency with Vizrt, Unreal, and DCC tools like Maya/3D-Co >, Photoshop/AE. Flexibility for extended hours is required.

Qualifications

  • 4+ years in 3D and real-time production, with 2+ years in sports/entertainment
  • Proficient with Vizrt, Viz Trio, Viz Director and Unreal Engine
  • Basic scripting in Vizrt (VB Script, HTML5, JavaScript, TypeScript)
  • Experience with DCC tools: Photoshop, After Effects, Maya, 3Ds Max, Cinema 4D

Responsabilités

  • Build real-time scenes in Vizrt Artist and optimize assets for Unreal Engine
  • Collaborate with producers/broadcast teams on real environments and data-driven templates
  • Template scenes for Content Pilot playout and Viz Trio
  • Troubleshoot templates for in-game, real-time graphics and streaming broadcasts
  • Create high-fidelity environments with optimized performance for 60fps+ live broadcast
  • Develop interactive logic and data-driven triggers using Vizrt scripts and Unreal Blueprints
  • Profile and optimize pipelines between DCC tools and real-time engines
  • Stay updated on real-time tech like Lumen, Nanite, PCG

Connaissances

Real-time graphics
Unreal Engine
Vizrt tools
Scripting (VB Script, HTML5, JS, TS)
Photoshop/After Effects
3D software (Maya, 3ds Max, Cinema 4D)
Texture/FX work (Substance Painter/Des

Formation

Bachelor’s degree in Graphic Design / Digital Media / Computer Graphics

Outils

Vizrt
Unreal Engine
Maya
3ds Max
Cinema 4D
Photoshop
After Effects
Substance Painter/Designer
Adobe Creative Suite

Description du poste

MLB Network in Secaucus, NJ seeks a Freelance Real-Time Graphics Designer to craft high-fidelity, data-driven real-time scenes for live broadcasts. You will integrate Vizrt with Unreal Engine, build templates, and optimize performance while collaborating with producers and broadcast teams.

The ideal candidate has 4+ years in 3D/real-time production, strong portfolios, and proficiency with Vizrt, Unreal, and DCC tools like Maya/3D-Co >, Photoshop/AE. Flexibility for extended hours is required.

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