Freelance 2D Game Artist

Agate

United States

Remoto

USD 55.000 - 85.000

Tempo pieno

3 giorni fa
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Curriculum e lettera di presentazione personalizzati, pronti da inviare.

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Descrizione del lavoro

Agate is seeking a mid-level game artist to design characters, enemies, environments, and props that fit the game's visual style. You will illustrate promotional materials or icons as needed and closely collaborate with the art lead, narrative, and designers for asset integration into the engine.

The role requires a strong portfolio showing fundamentals in anatomy, color theory, composition, and lighting, plus proficiency in Photoshop/Clip Studio Paint/Illustrator.

Competenze

  • Portfolio demonstrating anatomy, color theory, composition, and lighting.
  • Proficiency in industry tools (Photoshop/Clip Studio Paint/Illustrator).
  • Bachelor's degree or equivalent; 3+ years experience for mid-level.

Mansioni

  • Design characters, enemies, environments, props fitting the game's visual style.
  • Illustrate promotional materials or render icons when needed.
  • Collaborate with art lead, narrative and designers for asset integration into the game engine.
  • Iterate on artwork based on feedback while meeting production schedules.
  • Maintain visual consistency across genres, projects, or brand guidelines.

Conoscenze

Anatomy
Color theory
Composition
Lighting

Formazione

Bachelor's degree in Fine Arts or Design

Strumenti

Adobe Photoshop
Clip Studio Paint
Illustrator
Spine

Descrizione del lavoro

Responsibilities
  • Concept & Asset Creation: Design characters/ enemies, environments, props, buildings or other environment asset that fit the game’s established visual style.
  • Illustrations: Paint promotional materials or render icons when needed
  • Collaboration: Work closely with art lead, narrative and game designers to ensure smooth asset integration into the game engine.
  • Feedback & Revisions: Iterate on artwork based on feedback from the Lead Artist or Art Director while meeting production schedules.
  • Style Adaptation: Maintain visual consistency across different genres, projects, or brand guidelines.
Requirements
  • Portfolio: A strong, updated digital portfolio showing solid fundamentals in anatomy, color theory, composition, and lighting.
  • Software Proficiency: Proficiency of industry-standard tools such as Adobe Photoshop or Clip Studio Paint and Illustrator, with bonus knowledge in Spine.
  • Education & Experience: A degree in Fine Arts, Design, or equivalent practical experience; typically requires 3+ years for mid-level.
  • Soft Skills: Clear communication, openness to constructive feedback, time management, and a collaborative team attitude.
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