Founding Designer

Interfere

New York (NY)

On-site

USD 150,000 - 250,000

Full time

47 hours ago
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Job summary

Interfere is seeking a founding designer with exceptional UI skills to shape our product from first conversations through shipped experiences. You will own problems end-to-end, make product decisions, prototype interactions, and work closely with engineers to refine the details.

The role offers significant ownership and impact in a lean startup setting. Ideal candidates have 3+ years in product design, a keen eye for typography and layout, and the drive to push the product forward with proactive

Qualifications

  • 3+ years of product design experience, with shipped products and clear contributions.
  • Exceptional at UI with strong typography, layout, spacing, color, and interaction.

Responsibilities

  • Shape the product: decide what to build, why it matters, and how it should work.
  • Design exceptional interfaces: translate complex workflows into clear experiences with attention to detail.

Skills

UI design
Product design
Typography
Layout
Interaction

Job description

About Interfere

Interfere helps teams find broken product experiences, understand what caused them, and fix them before more users are affected.

Interfere helps teams find broken product experiences, understand what caused them, and fix them before more users are affected. We’re building for people who care deeply about how their software works. Design is central to that: making complex problems easy to understand and giving teams a clear path to solving them.

The Role

We’re looking for a founding designer with exceptional UI skills and strong product instincts. You’ll work closely with the founder, design engineer, and engineers to shape what we build and how it works.

You’ll own problems from the first conversation with a user through to the shipped experience. That means identifying what’s worth solving, making product decisions, exploring solutions, and working through the details with engineering.

There’s a lot to figure out and a lot of room to take ownership. We want someone who brings ideas, asks hard questions, and takes the initiative to make the product better.

What You’ll Do
  • Shape the product. Help decide what we build, why it matters, and how it should work. Question assumptions and make thoughtful tradeoffs around scope and priorities.
  • Design exceptional interfaces. Turn complex workflows into clear, intuitive experiences. Care about the details, from layout and typography to interaction and motion.
  • Talk to users. Build a direct understanding of their work, watch how they use Interfere, and use what you learn to guide decisions.
  • Own the work through shipping. Explore ideas, prototype interactions, and work closely with engineers to get the details right. Keep improving things once they’re live.
  • Find opportunities without being asked. Notice what’s confusing, missing, or worth rethinking, and take responsibility for moving it forward.
Who We’re Looking For
  • At least 3 years of product design experience. You’ve shipped products and can walk us through your contribution, your decisions, and what you learned.
  • Exceptional at UI. You have a strong eye for typography, layout, spacing, color, and interaction, and your work shows it.
  • Strong product judgment. You think beyond individual screens. You can identify the underlying problem, challenge a proposed solution, and help decide what deserves to be built.
  • High agency. You can turn an ambiguous problem into a clear next step. You seek out the context you need, make decisions, and follow through.
  • Hunger and drive. You want to do work you’re proud of, seek honest feedback, and keep pushing yourself. You’ve pursued ideas or taken on responsibility beyond what was expected of you.
  • Curiosity about users. You’re comfortable reaching out, asking questions, and testing your assumptions. You want to understand whether what you’ve designed actually helps.
Nice to Have
  • Experience designing developer tools or other complex software.
  • Technical knowledge or an ability to prototype and build interfaces in code. Helpful, but not required.
  • Familiarity with observability basics, such as logs, traces, metrics, and session replays.
  • Experience working at an early-stage startup or taking a product from zero to one.
Compensation

$150,000–$250,000 USD annually.

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