Flight Software Engineer — Real-Time Spacecraft Autonomy

General Galactic

Los Angeles (CA)

On-site

USD 140,000 - 220,000

Full time

18 hours ago
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Benefits offered by this job

Stock options
Medical, vision, dental
401k
Paid time off

Job summary

General Galactic in Los Angeles designs, builds, and flies advanced spacecraft. As a Flight Software Engineer, you will own major portions of flight software, work with a focused technical team, and contribute to missions planned for 2026 and 2027.

You will develop, test, and deploy software for real-time systems, collaborate with propulsion and avionics, and help create the software framework and vehicle simulations that underpin our next generation of space missions.

Qualifications

  • BS in computer science, computer engineering, aerospace engineering, or similar degree
  • 2+ years of software development experience
  • Experience developing and debugging high-performance multi-threaded software for micro-service style architectures
  • Understanding of basic network protocols (TCP, UDP, ICMP)
  • Experience working with and maintaining build systems (cmake, bazel)
  • Demonstrated experience developing in a Linux environment with C/C++, Python
  • Experience in a fast-paced startup environment or similar
  • First-principles approach to problem solving even with incomplete or partial information

Responsibilities

  • Architect and trade solutions for core flight software services such as command and telemetry
  • Mission and fault management, autonomy
  • Closed-loop control of vehicle attitude, and propulsion systems
  • Contribute to the development of General Galactic's real-time software framework
  • Implement communication protocols for space to ground network systems
  • Collaborate with propulsion and avionics engineers to support full product development lifecycles (bring up, validation, and test)
  • Create and maintain clear and concise software documentation
  • Collaborate with GNC engineers to integrate vehicle control algorithms
  • Support troubleshooting of on-orbit assets and hardware-in-the-loop systems
  • Design vehicle simulation frameworks to support trades on mission profiles and ConOps

Skills

C/C++
Python
Linux
Multi-threaded software
Problem solving

Education

BS in computer science / engineering / aerospace

Tools

CMake
Bazel
Build systems

Job description

General Galactic in Los Angeles designs, builds, and flies advanced spacecraft. As a Flight Software Engineer, you will own major portions of flight software, work with a focused technical team, and contribute to missions planned for 2026 and 2027.

You will develop, test, and deploy software for real-time systems, collaborate with propulsion and avionics, and help create the software framework and vehicle simulations that underpin our next generation of space missions.

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