Expert Environment Artist

CD Projekt Group

Boston (MA)

Hybrid

USD 126,000 - 193,000

Full time

4 days ago
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Benefits offered by this job

Health & Well-Being: Medical, dental,
Mental health support
Vacation and holidays
401K match
LSA stipend
Parental benefits
Dog-friendly office

Job summary

CD PROJEKT RED in Boston seeks an Expert Environment Artist to lead world-building for Cyberpunk 2. You will own skyline to streets, set visual identity, and mentor other artists as part of a collaborative team.

The role requires 8+ years of experience, mastery of Unreal Engine, and strong DCC skills with Blender and Substance Painter. In-office hybrid work in Boston, with a robust benefits package and growth opportunities.

Qualifications

  • 8+ years of professional experience in environment art.
  • Mastery of Unreal Engine and strong DCC skills.
  • Proficient with Blender and Substance Painter; Maya/3DS Max valued.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong awareness of how materials fit in a project context.
  • Deep understanding of level design to support gamer experience.
  • Craft visually compelling, believable environments that support storytelling.
  • Exceptional communication and collaboration skills.
  • Passion for games.

Responsibilities

  • Design and execute environment art from city districts to interiors.
  • World-building by drafting large-scale city districts to guide composition and player flow.
  • Define and uphold environment art standards across composition, lighting, color, materials, storytelling, and gameplay readability.
  • Collaborate with Art Directors and teammates to maintain artistic consistency and vision.
  • Create best-in-class modular kits that define Cyberpunk art styles.
  • Prototype and establish new pipelines with Tech Art and Engineering.
  • Collaborate with Level Design and Narrative teams across disciplines.
  • Mentor and provide feedback to other artists.
  • Maintain and improve production methods and pipelines to meet deadlines.

Skills

Unreal Engine
Blender
Substance Painter
Level design
Materials theory
Lighting
Storytelling
Communication
Mentoring
Composition

Tools

Maya
3DS Max

Job description

Job Description

Join CD PROJEKT RED as an Expert Environment Artist and play a pivotal role in the development of Cyberpunk 2. You will craft the future of atmospheric storytelling and serve as a key architect through world building. We are looking for a highly experienced artist who thrives on collaboration and teamwork. You will own the skyline to the streets, defining the visual identity of Cyberpunk 2.

Note:

  • This role is responsible for level art and world building.
  • If you are primarily an asset or prop artist, your skillset may be a better fit for our internal X-Dev team, with whom we collaborate daily.
  • Artists should include a portfolio to their application.

Responsibilities:

  • Design and execute environment art from sprawling city districts to intimate, high-detail interiors.
  • World-building by drafting large-scale city districts to define composition and player flow, embracing iteration as a core tool for quality discovery.
  • Define and uphold environment art standards across composition, lighting, color, materials, visual storytelling, and gameplay readability.
  • Collaborate with the Art Directors, Art Leads and teammates to maintain artistic consistency and vision for the game while building captivating worlds.
  • Create best-in-class modular kits that define Cyberpunk art styles.
  • Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that build upon the studio’s robust technical foundations.
  • Collaborate effectively with the entire Cyberpunk 2 team, across disciplines. Including close collaboration with the Level Design and Narrative teams.
  • Strong communication skills, ownership and team-first attitude required.
  • Maintain and improve production methods, optimizing pipelines while consistently meeting deadlines.
  • Mentoring and providing feedback to other artists.
Qualifications
  • 8+ years of relevant professional experience (or equivalent skill demonstrated through previous work, portfolio, or comparable experience).
  • Mastery of Unreal Engine.
  • Industry leading DCC skills with Blender and Substance Painter. Maya & 3DS Max are valued however Blender is our primary 3D modeling package.
  • Excellent sense of composition, scale, proportions, color theory and lighting.
  • Strong awareness of the role materials play in constructing the final frame and how materials fit in a project’s context.
  • Deep, practical understanding of level design principles and how to craft environments to support gamer experience.
  • Thoughtfully crafting visually compelling, believable, and immersive environments that embed storytelling to support and enhance core narrative beats.
  • Exceptional communication and collaborative skills.
  • Passion for games.

Nice to have's: (Please note that these skills are not required to apply for the position)

  • Experience with Google Workplace, Miro, Jira, Confluence, P4V.
  • Experience with procedural content creation.
  • Experience using architectural principles to support storytelling, vibe, and tone in environments.
  • Experience using art principles in environments to enhance and support cinematics.
Additional Information

The application window for this position will close by 12/30/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity.
As part of our pre-employment process, candidates selected for this position will be required to complete a background check in accordance with applicable laws and regulations.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave — 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

Estimated pay range for this position: $126,200 – $192,700 USD annually. This role may be eligible for a long term incentive program (option to purchase CDPR stock after the vesting period). Final offers are dependent on job-related factors like experience and qualifications.

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

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