Experience Designer - College Football

EA Sports

Austin (TX)

Hybride

USD 61 000 - 84 000

Plein temps

Il y a 2 jours
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Avantages offerts par ce poste

3 weeks vacation
Sick time 10 days per year
Healthcare coverage
Life insurance

Résumé du poste

EA SPORTS is seeking a Mid-Level Experience Designer to craft immersive, accessible, and visually polished UX/UI for College Football experiences. You’ll collaborate with a cross-disciplinary team to translate goals into wireframes, flows, and prototypes.

Based in Orlando or Vancouver, this 12-month hybrid role emphasizes usability, accessibility, and performance with a focus on game UI. A portfolio showing game or sports UI work is preferred.

Qualifications

  • 3–5 years of UX/UI or product design experience on shipped games or interactive products.
  • Strong visual design and interaction design skills, with attention to detail and a deep understanding of player needs.
  • Proficiency with industry-standard design tools (e.g., Figma, Adobe Creative Suite, After Effects, Principle).
  • Ability to contribute to collaborative brainstorming, rapid prototyping, and iteration based on team and user feedback.
  • Strong communication and collaboration skills—open to feedback, able to clearly articulate design intent and rationale.
  • A portfolio showcasing UX/UI work, ideally including game-related or sports-related examples.

Responsabilités

  • Design and prototype user interfaces and interaction flows for gameplay, live services, and navigation.
  • Collaborate with senior designers, product managers, engineers, and artists to ensure high-quality, player-centric design solutions.
  • Translate design goals into wireframes, user flows, high-fidelity mockups, and animated prototypes.
  • Maintain and evolve design systems consistent with the game’s visual identity.
  • Advocate for usability, accessibility, and readability in a fast-paced, iterative development environment.
  • Integrate feedback from internal playtests, user research, and stakeholders to refine and polish designs.
  • Research UI/UX trends in gaming and sports media and present new ideas.
  • Work closely with engineers to ensure implementation fidelity and performance.

Connaissances

UX/UI design
Prototyping
Wireframing
Collaboration

Formation

Bachelor's degree in Design, HCI, Game Design, or equivalent

Outils

Figma
Adobe Creative Suite
After Effects
Principle

Description du poste

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

XD Visual / Product - Staff

American Football

Job Details

Please note this is a 12 month temporary hybrid position (in Orlando FL or Vancouver BC only). Relocation is not supported for this role.

Job Title: Experience Designer - UX/UI (Mid-Level)

Location: Orlando or Vancouver

Reports To: Lead Experience Designer - Visual/Product

About EA SPORTS And The Role

You will support the College Football franchise within EA SPORTS. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling video game franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

As a Mid-Level Experience Designer, you’ll play a key role in crafting immersive, accessible, and visually polished user experiences for College Football. Working closely with a cross-disciplinary team, you’ll contribute to UI/UX design that supports player engagement, competitive clarity, and a polished presentation. Passion for sports—particularly football is a strong plus.

What You Will Do
  • Design and prototype user interfaces and interaction flows for gameplay, live services, and navigation.
  • Collaborate with senior designers, product managers, engineers, and artists to ensure high-quality, player-centric design solutions.
  • Translate design goals into wireframes, user flows, high-fidelity mockups, and animated prototypes.
  • Maintain and evolve design systems consistent with the game’s visual identity.
  • Advocate for usability, accessibility, and readability in a fast-paced, iterative development environment.
  • Integrate feedback from internal playtests, user research, and stakeholders to refine and polish designs.
  • Research UI/UX trends in gaming and sports media and present new ideas.
  • Work closely with engineers to ensure implementation fidelity and performance.
Qualifications
  • 3–5 years of UX/UI or product design experience on shipped games or interactive products.
  • Strong visual design and interaction design skills, with attention to detail and a deep understanding of player needs.
  • Proficiency with industry-standard design tools (e.g., Figma, Adobe Creative Suite, After Effects, Principle).
  • Ability to contribute to collaborative brainstorming, rapid prototyping, and iteration based on team and user feedback.
  • Strong communication and collaboration skills—open to feedback, able to clearly articulate design intent and rationale.
  • A portfolio showcasing UX/UI work, ideally including game-related or sports-related examples.
Nice-to-have
  • Experience in sports gaming or understanding of sports UI flows.
  • Bachelor’s degree in Design, HCI, Game Design, or equivalent experience.
Bonus Points
  • Passion for football—whether you play, watch, or just love designing for fans of the game.
  • Experience working on live-service titles or large-scale game systems with multiple player modes.
  • Familiarity with console game UI constraints and optimization.

You will report to the Lead Experience Designer - Visual/Product

Pay Transparency - North America
Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria) *$86,600 - $118,600 CAD

Pay is just one part of the overall compensation at EA.

In Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health/dental/vision coverage and basic life insurance.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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