Environment Art Intern- Undergraduate

Sony Interactive Entertainment Inc. (Japan)

Burbank (CA)

On-site

USD 41,000 - 59,000

Full time

3 days ago
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Job summary

Insomniac Games is seeking an Environment Art Intern to help build game worlds by modeling and texturing environment props and assets. You’ll work with experienced artists to create cohesive environments that support visual design.

You’ll receive mentorship from senior team members, explore new tools and techniques, and gain hands-on experience in a game development studio during a 12-week period. This is a paid internship in the United States.

Qualifications

  • Currently enrolled in a college or university in an arts field.
  • Willingness to learn and collaborate with a team.
  • Passion for video games and art, especially environment modeling and texturing.
  • Python skills and Maya experience preferred.

Responsibilities

  • Model natural and architectural geometry for props and environments.
  • Create UV layouts, normal maps, textures and materials.
  • Contribute to modeling, texturing, surfacing and asset placement.
  • Learn new artistic techniques under the Art Director.
  • Collaborate with the Environment Art team on production workflows.

Tools

Maya
Python

Job description

Job ID: R-125850
Role Summary:

Join the Art Department at Insomniac Games and gain hands‑on experience creating environments and assets that help bring game worlds to life.

As an Environment Art Intern, you'll collaborate with experienced artists to model, texture, surface, and place assets within game environments. You'll contribute to creating natural and architectural elements while learning how environment art supports the visual design of a game.

Throughout the internship, you'll receive mentorship from senior members of the Environment art team, explore new artistic techniques and tools, and gain practical experience working within a game development studio.

What You'll Be Doing:
  • Model natural and architectural geometry using concept art and photo reference, with a focus on creating props and supporting level artists.
  • Create UV layouts, generate normal maps, and develop textures and materials for environment objects.
  • Contribute to modeling, texturing, surfacing, and placing component assets to help build game worlds.
  • Learn and apply new artistic techniques and tools to maintain a consistent visual style under the direction of the Art Director.
  • Collaborate with the Environment art team to develop and refine assets while gaining hands‑on experience with game production workflows.
What We're Looking For:
  • Currently enrolled at a college or university studying a related Arts field. No prior professional experience or training required.
  • A creative, self‑motivated, and responsible approach to learning and completing assigned work.
  • Passion for video games and art, with an interest in environment modeling, texturing, and game development.
  • Willingness to learn new tools and techniques and collaborate with experienced artists.Python skills and previous experience with Maya are preferred.
Eligibility:
  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate
  • Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
  • Must be available for the entire 12‑week internship period.

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job‑related factors which may include knowledge, skills, experience, and location.

Intern Pay Range

$36.50 - $36.50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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