Engineering Program Manager - Graphics, Gaming and Machine Learning

Apple Inc.

Cupertino (CA)

On-site

USD 145,000 - 264,000

Full time

2 days ago
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Benefits offered by this job

Medical & Dental
Retirement benefits
Stock programs
Educational reimbursement
Relocation assistance

Job summary

Apple is seeking an Engineering Program Manager for graphics, gaming and machine learning in Cupertino, CA. You will coordinate GPU and display software projects across multiple teams, shaping product delivery from early hardware through launch.

The role emphasizes strong technical judgment, architecture alignment, and clear communication to drive projects toward successful outcomes. Apple benefits are available.

Qualifications

  • BS/MS in EE/CS/CE or related technical field.
  • 5+ years of program management experience in software, hardware, or systems engineering.
  • Strong technical acumen and ability to align teams around architecture, milestones, and execution plans.
  • Exceptional communication, collaboration, and leadership skills.

Responsibilities

  • Defining and tracking progress for Product Software deliverables from early HW through launch.
  • Partner with cross-functional groups across multiple teams to drive GPU & Display feature deliverables through the life cycle.
  • Establishing, managing and communicating feature plans, investigations, escalations, and risk mitigation.
  • Identifying technical risk areas and mitigation strategies with SMEs.
  • Maintain and influence a multi-year roadmap of GPU & Display feature implementation.
  • Drive continuous improvements and efficiency across program management processes.

Education

BS/MS (EE/CS/CE)

Job description

Engineering Program Manager - Graphics, Gaming and Machine Learning

Cupertino, California, United States Software and Services

At Apple, we believe excellent ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. We believe when you bring passion and dedication to your job and there's no telling what you could accomplish! The people here at Apple don’t just build products— they craft the kind of wonder that’s revolutionized entire industries.The Graphics, Gaming and Machine Learning (GGML) group is looking for Engineering Project Manager to help shape our next generation products like the Mac, iPhone, iPad, Apple Watch, Vision Pro etc. You’ll be responsible for managing the GPU and Display Software Engineering projects for these products. You’ll be leading communication between several engineering groups at Apple, and helping to define and run processes that ensure GPU & Display development for these products is successfully executed.

Description

Apple’s GGML group provides the graphics software foundation across all of Apple's innovative products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes, Vision and Mac. As a key link between developers and our hardware, GGML drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms.

Responsibilities
  • Defining and tracking progress for our Product Software deliverables from early HW through launch.
  • Partnering with cross-functional groups across multiple teams at Apple to drive GPU & Display feature deliverables through the product development life cycle.
  • Establishing, managing and communicating program feature plans, active investigations, escalations, and drive technical risks to resolution.
  • Identifying and highlighting technical risk areas and mitigation strategies in partnership with the technical subject matter experts.
  • Maintaining & influencing a multi-year roadmap of products and planned GPU & Display feature implementation.
  • Driving continuous improvements and increased efficiency across program management processes.
Minimum Qualifications
  • BS/MS (EE/CS/CE), or a related technical field.
  • 5+ years of program management experience in software, hardware, or systems engineering environments.
  • Strong technical acumen and the ability to align teams around architecture, milestones, and execution plans.
  • Exceptional communication, collaboration, and leadership skills.
Preferred Qualifications
  • Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies(eg: Color, HDR,..) experience is a strong plus.
  • Experience in introducing or having an understanding of HW into manufacturing, or high volume production is a huge plus.
  • Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.
  • Self-motivated and proactive with demonstrated creative and critical thinking capabilities.

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $144,600 and $263,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs.

Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan.

You’ll also receive benefits including:

  • Comprehensive medical and dental coverage
  • retirement benefits
  • a range of discounted products and free services
  • for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition
  • Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation.

Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace

Learn about reasonable accommodations for job applicants

Apple accepts applications to this posting on an ongoing basis.

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