Engine Systems Software Engineer - Instrumentation

Roblox Corporation

San Mateo (CA)

Sur place

USD 169 000 - 212 000

Plein temps

Il y a 3 jours
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Résumé du poste

Roblox Corporation in San Mateo, CA is seeking a Software Engineer for the Engine Systems team to build core diagnostic instrumentation and instrument Roblox’s engine from hardware to end-user experience.

You will develop production-quality C++ components across mobile, desktop, and major consoles, enabling health and performance signals; 1+ years of experience; familiarity with C++, C#, Objective-C, Rust; and a long-term mindset.

Qualifications

  • 1+ years of professional software engineering experience.
  • Experience with systems-level programming languages.
  • Strong ownership of complex technical systems.
  • Curiosity about engine end-to-end systems.

Responsabilités

  • Build and maintain components of the C++-based diagnostics and telemetry that report stability, reliability, and performance signals across Roblox clients.
  • Write production-quality, instrumented code across platforms (mobile, desktop, consoles).
  • Deliver tools and signals engineers use to detect and resolve disruptions to user experience.

Connaissances

C++
C#
Objective C
Rust

Description du poste

Roblox Corporation in San Mateo, CA is seeking a Software Engineer for the Engine Systems team to build core diagnostic instrumentation and instrument Roblox’s engine from hardware to end-user experience.

You will develop production-quality C++ components across mobile, desktop, and major consoles, enabling health and performance signals; 1+ years of experience; familiarity with C++, C#, Objective-C, Rust; and a long-term mindset.

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