Engine Systems Software Engineer — Core Diagnostics

Roblox

San Mateo (CA)

On-site

USD 169,000 - 212,000

Full time

11 days ago

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Job summary

Roblox is hiring a Software Engineer for the Engine Systems team in San Mateo, CA. You will build core diagnostic instrumentation for Roblox’s engine, supporting monitoring from hardware to end user experience across major platforms.

You will write production-quality, instrumented code in C++ and related languages, delivering tools to detect hangs, crashes, and performance regressions at global scale. On-site work is expected for this role.

Qualifications

  • 1+ years of professional software engineering experience.
  • Experience with systems-level languages (C++, C#, Objective-C, Rust or similar).
  • Curiosity to understand the engine end-to-end.

Responsibilities

  • Build and maintain core instrumentation components across Roblox clients in C++.
  • Write well-instrumented, production-quality code for mobile, desktop, and consoles.
  • Deliver tools and signals to detect and resolve disruptions to user experience.

Skills

C++
C#
Objective-C
Rust

Job description

Roblox is hiring a Software Engineer for the Engine Systems team in San Mateo, CA. You will build core diagnostic instrumentation for Roblox’s engine, supporting monitoring from hardware to end user experience across major platforms.

You will write production-quality, instrumented code in C++ and related languages, delivering tools to detect hangs, crashes, and performance regressions at global scale. On-site work is expected for this role.

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