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Valve is seeking an Effects Artist to join a world‑class team of engineers, artists, writers, animators and designers creating visual effects for games and experiences. You will contribute to dynamic visual solutions, working with talented colleagues across disciplines.
Join small teams to iterate quickly and ship content weekly across engine, UI, linear media, and web, while helping develop long‑term tools.
We’re always looking to add talented individuals to our team.
Valve is an entertainment and technology company driven to design and deliver extraordinary experiences to customers around the globe. We hire people with broad skill sets who also exhibit deep expertise.
Effects Artists at Valve work with a world-class group of software engineers, artists, writers, animators, and designers who are continually creating and releasing entertainment experiences to players around the globe. We're hoping to add your expertise in visual effects to our team!
We at Valve collaborate in small teams of artists and programmers to quickly iterate and execute content that ships on a weekly basis on multiple platforms: game engine, UI, linear media, web, and more while also contributing to longer-term tool development. Our multi-disciplinary teams solve complex visual problems in a self-directed and efficient way. We manage our own time while being keenly aware of other needs and requirements across different company projects. Join a team with a strong sense of design, timing, and creativity with the ability to also work in a highly technical capacity. If you're seeking an opportunity to work on genre-defining games with other world-class artists, consider joining Valve.
Like most roles at Valve, we don't have headcount targets, we aren't actively looking to fill an open position, and we don't generally require specific credentials or qualifications. We're just always looking for great people to hire.