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Samsung Semiconductor seeks a seasoned Director of GPU Compilers to lead a software team delivering compiler back-end for Samsung GPUs embedded in SOCs. You will guide annual hardware-support planning, optimize back-end pipelines, and drive performance, reliability, and correctness across compiler stacks.
You will mentor engineers, coordinate with architecture and product teams, review progress, and present objectives to senior leadership.
Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy – the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices consumed by millions of people around the world. Come build with us!
Samsung, a world leader in advanced semiconductor technology, is founded on a simple philosophy – the endless pursuit of excellence will create a better world for all. At Samsung Austin Research and Development Center (SARC) and Advanced Computing Lab (ACL), we are building a center of excellence for Intellectual Property (IP) that is applied to high-performance computing devices consumed by millions of people around the world. Come build with us!
The Director of GPU Compilers manages a team of engineers to deliver compiler software for Samsung GPUs, which are packaged as a part of Samsung SOC’s. This team only supports a common back end, which translate intermediate representations into machine language. In this role, you will ensure the compiler is updated on an annual basis to address the needs of new optimizations, new hardware features, new front-end features that require back-end support, and improving correctness.
The System Software team is part of SARC/ACL GPU Software Development organization, focused on designing and developing cutting-edge graphics hardware and drivers to deliver a world-class mobile graphics experience. As the first to bring Ray Tracing and console-quality graphics to the mobile platform, we collaborate closely with leading game engine providers to push boundaries, innovate across key differentiating areas of Samsung’s power- and performance-optimized GPU IP, and redefine the mobile gaming experience for users worldwide.
At SARC/ACL, you will work alongside a diverse global task force with cross-functional impact, contributing to multiple stages of the technology development cycle and seeing your work in real-world products. Here your bold ideas are encouraged, learning always happens, and teamwork fuels our innovation.
At Samsung – SARC/ACL, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $221,700 and $364,800. Your actual base pay will depend on variables that may include your education skills, qualifications, experience, and work location. This is an exempt position, which is not eligible for overtime pay under the Fair Labor Standards Act (FLSA).