Creative Unity Developer for Rapid Prototyping & Ads

BlackCube Labs

United States

Hybrid

USD 90,000 - 150,000

Full time

14 days+
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Job summary

Homa is seeking a Creative Developer to sit at the intersection of game development, creative production, and performance marketing. Use Unity and C# to rapidly modify existing games, prototype new gameplay ideas, and build tools for the Creative team to produce and test high-performing ads.

You will modify gameplay in Unity, build internal tools for video and playable ads, and produce rapid iterations to test hooks, mechanics, visuals, and player experiences.

Qualifications

  • Strong Unity and C# expertise with debugging and optimization.
  • Creative and technical mindset to turn ideas into prototypes and ads.
  • Experience with mobile gaming, playable ads, and performance creatives.
  • Rapid prototyping and iteration in high-volume creative environment.
  • Autonomous and collaborative, partnering with cross-functional teams.
  • Bonus: AI-assisted workflows, Blender, Photoshop, shaders, or Unity tool creation.

Responsibilities

  • Modify and prototype gameplay in Unity with new mechanics, visuals, features, UI.
  • Build tools for Creative teams and internal video/playable-ad production.
  • Produce rapid iterations of game variations to test hooks and experiences.
  • Own technical quality: debug, fix issues, optimize performance.
  • Iterate from performance data to improve concepts.
  • Contribute to ideation with new gameplay and technical ideas.
  • Explore new technologies and AI to increase production speed.

Skills

Unity + C#
Creative mindset
Fast prototyping
Autonomous collaboration
Mobile games understanding
AI-assisted workflows

Tools

Blender
Photoshop
Shaders
Unity tools

Job description

Homa is seeking a Creative Developer to sit at the intersection of game development, creative production, and performance marketing. Use Unity and C# to rapidly modify existing games, prototype new gameplay ideas, and build tools for the Creative team to produce and test high-performing ads.

You will modify gameplay in Unity, build internal tools for video and playable ads, and produce rapid iterations to test hooks, mechanics, visuals, and player experiences.

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