Creative Technologist

Gallagher & Associates, LLC

Arkansas

Hybrid

USD 70,000 - 90,000

Full time

14 days+

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Benefits offered by this job

Competitive Salary
Flexible Spending Accounts
Medical Plan
Dental and Vision Plan
Retirement Plan

Job summary

A leading creative technology firm is seeking a mid-level Creative Technologist to push the limits of immersive tech for museums and cultural centers. The candidate should have over 3 years of experience in software and interactive media development, primarily with Unity and C#. This hybrid role requires collaboration with designers and technical experts and offers competitive benefits including a flexible schedule and various employee programs.

Qualifications

  • 3+ years experience developing stable, reliable software and interactive experiences for permanent installations.
  • Strong focus in Unity and C#, with willingness to learn other platforms.
  • Experience with web/cloud services, REST APIs, IPC, and data-driven applications.

Responsibilities

  • Create interactives using a confluence of hardware and software.
  • Develop rapid prototypes for concept validation and client presentations.
  • Brainstorm new applications with the team.

Skills

Passionate about interactive experiences
Strong focus in Unity and C#
Collaborative
Highly organized
Team player

Education

Minimum BA degree in Design Technology, Information Technology, Computer Science or equivalent

Tools

Unity
C#
Git
OpenFrameworks
ThreeJS

Job description

G&A is seeking a mid-level Creative Technologist who will push the limits of immersive tech to create impactful experiences for millions of visitors in the world’s premiere museums and cultural centers. This person is a resourceful maker and developer who will work with various designers and technical trades through all phases of a project. They possess a strong, demonstrated expertise using both hardware and software to educate and tell a story in traditional and non-traditional ways. This person will report to G&A’s Technical Director. This is a hybrid position and will require regular travel to the G&A’s Lab in Midtown Manhattan, and wider travel for project commissioning.

  • Passionate. Unrelenting interest in all aspects of interactive experiences and storytelling.
  • Collaborative. Values a merging of creative, technical, and content expertise.
  • Capable. Highly organized and capable of high quality development with velocity.
  • Flexible. Can work across languages and frameworks to pick the right tools for the job.
  • Adaptive. Receptive and resourceful toward changes in a project’s creative or technical scope.
  • Thoughtful. Able to see the “big picture” from interaction strategy, to resources/skill sets, to content pipeline, to asset production, to installation hurdles.

Responsibilities

  • Create interactives using a confluence of hardware and software
  • Develop rapid prototypes for concept validation and client presentations
  • Create intelligent, thoughtful application design/architectures with a strong focus on public presentation, rigorous usage and longevity
  • Brainstorm new applications with the team, considering technical risks, recent trends, innovations, and news in the technology world.
  • Create tools and efficiencies for the tech team and art/content production pipelines
  • Help to guide the team’s user experience and visual design process, researching new paths, raising concerns, and educating stakeholders

Requirements

  • 3+ years experience developing stable, reliable software and interactive experiences for permanent installations in high-traffic/high-exposure environments
  • Strong focus in Unity and C#, with willingness to learn other platforms in production
  • 3+ years experience developing and shipping real-time graphics and interactive software applications using several of the following: Unity and C#, or Unreal Engine; C++ via OpenFrameworks, Cinder or other toolkits; React or Vue; ThreeJS or other WebGL; Shader programming via GLSL, HLSL, or Unity ShaderGraph; TouchDesigner
  • Demonstrated experience working with emerging technologies (AR/XR, AI/ML frameworks, etc.) and various user interface and hardware protocols (e.g. DMX, RFID, TUIO and gestural interaction)
  • Understanding of the software development lifecycle and QA practices
  • Experience with web/cloud services, REST APIs, IPC, and data driven applications
  • Experience with Git and working in git flow
  • Team player with outstanding analytical, written, and verbal communication abilities
  • Able to work on multiple projects under tight deadlines
  • Basic understanding of electronic systems and AV industry standards
  • Minimum BA degree in Design Technology, Information Technology, Computer Science or equivalent

Pluses:

  • Background in graphic design, motion design, data visualization, and/or user experience design
  • Strong interest in educational tools, open source software, STEM and Maker communities
  • Experience with Linux and general Unix computing
  • Experience with Python for CV, back-end, data processing, or machine learning
  • Expertise in physical computing, electronics, and hardware prototyping
  • Experience with modern web technologies especially Webpack, React, and/or ElectronJS

BENEFITS:

Competitive Salary, Vacation, Sick and Personal Holiday, Volunteer Time Off, Company Paid Holidays, Flexible Spending Accounts (FSA), Employee Referral Bonus Program, Medical Plan & Dental and Vision Plan, Retirement Plan, Summer Fridays, Sabbaticals and more…

APPLY:

Qualified candidates, please submit a letter of interest, PDF of resume, and github or code samples to hr@gallagherdesign.com .

Candidates must be legally authorized to work in the U.S.A. and live in or be willing to relocate to the New York City area.

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